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  2. Outerra - Wikipedia

    en.wikipedia.org/wiki/Outerra

    Outerra is a Slovak computer software company best known for its middleware 3D planetary graphics engine, called Outerra engine, in development since 2008. [2] The engine renders high-quality terrain, terrain texturing, flora and water flow normal maps using relatively sparse and highly compressed data through fractal processing and other types of procedural generation.

  3. Sketchfab - Wikipedia

    en.wikipedia.org/wiki/Sketchfab

    Sketchfab is a 3D asset website used to publish, share, discover, buy and sell 3D, VR and AR content. It provides a viewer based on the WebGL and WebXR technologies that allows users to display 3D models on the web, to be viewed on any mobile browser, desktop browser or Virtual Reality headset. The company behind it is today based in Paris and ...

  4. Planetary Annihilation - Wikipedia

    en.wikipedia.org/wiki/Planetary_Annihilation

    It adds 21 units to the game, including five titan class units. It also adds multi-level terrain, a bounty mode, and an improved tutorial. [23] Planetary Annihilation: Titans was gifted free to original Kickstarter backers from 2012 [24] with a discount for other owners. [25] [2] Classic Planetary Annihilation was removed from sale in September ...

  5. Earth Simulator - Wikipedia

    en.wikipedia.org/wiki/Earth_Simulator

    ES was replaced by the Earth Simulator 2 (ES2) in March 2009. [1] ES2 is an NEC SX-9/E system, and has a quarter as many nodes each of 12.8 times the performance (3.2× clock speed, four times the processing resource per node), for a peak performance of 131 TFLOPS.

  6. Titan2d-mod - Wikipedia

    en.wikipedia.org/wiki/Titan2d-mod

    Titan2d-mod (titan 3.1.1, 2016) is a free open source code to simulate dry granular avalanche flows over natural terrain, modified from an early version (titan 3.0.0, 2011) of TITAN2D code.

  7. Scorched 3D - Wikipedia

    en.wikipedia.org/wiki/Scorched_3D

    Scorched 3D v1.0 terrain generator. The first build was created in April 2001 by lead developer Gavin Camp. The inspiration behind Scorched 3D was revealed in an interview with him on The O'Reilly Network: Scorched Earth was an institution for me and my friends at university. On many nights we would play the game while drinking — though it is ...

  8. Help:What links here - Wikipedia

    en.wikipedia.org/wiki/Help:What_links_here

    It is also possible to list the pages with {{Special:WhatLinksHere/Page name|namespace=number}}, where Page name is the name of the page, and namespace (optional) is the number of the namespace. E.g. {{Special:WhatLinksHere/Help:What links here|namespace=0}} lists all pages from article space that link to this page.

  9. Titan (game engine) - Wikipedia

    en.wikipedia.org/wiki/Titan_(game_engine)

    Titan is a game engine developed by Stainless Steel Studios used in the real-time strategy genre. It was mainly used as a PC game engine in the early 2000s . The engine was used in Stainless Steel Studio's early games, such as Empire Earth and Empires: Dawn of the Modern World .

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