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Mastermind (board game) Mastermind. (board game) Mastermind or Master Mind (Hebrew: בול פגיעה, romanized: bul pgi'a) is a code -breaking game for two players invented in Israel. [1][2] It resembles an earlier pencil and paper game called Bulls and Cows that may date back a century.
Tabletop game. Chess and its relatives have been popular for centuries. Tabletop games or tabletops are games that are normally played on a table or other flat surface, such as board games, card games, dice games, miniature wargames, tabletop role-playing games, or tile-based games. [1][2]
v. t. e. A tabletop role-playing game (typically abbreviated as TTRPG or TRPG), also known as a pen-and-paper role-playing game, is a kind of role-playing game (RPG) in which the participants describe their characters' actions through speech and sometimes movements. Participants determine the actions of their characters based on their ...
A touchscreen (or touch screen) is a type of display that can detect touch input from a user. It consists of both an input device (a touch panel) and an output device (a visual display). The touch panel is typically layered on the top of the electronic visual display of a device. Touchscreens are commonly found in smartphones, tablets, laptops ...
Endless runner or infinite runner is a subgenre of platform game in which the player character runs for an infinite amount of time while avoiding obstacles. The player's objective is to reach a high score by surviving for as long as possible. [1] The method by which the game level or environment appears to continuously spawn before the player ...
A digital tabletop game is a video game genre characterized by gameplay similar to physical tabletop games such as board games, card games, and role-playing games. Many digital tabletop games are adaptions of existing physical games, although some digital tabletop games were created only as video games. Players can also use tabletop game ...
Entropy. (board game) Entropy is an abstract strategy board game for two players designed by Eric Solomon in 1977. The game is "based on the eternal conflict in the universe between order and chaos [...] One player is Order, the other Chaos. Order is trying to make patterns vertically and horizontally.
The word 'tables' is derived from the Latin tabula which primarily meant 'board' or 'plank', but also referred to this genre of game. From its plural form, tabulae, come the names in other languages for this family of games including the Anglo-Saxon toefel, German [wurf]zabel, Greek tavli, Italian tavoli, Scandinavian tafl, Spanish tablas and, of course, English and French tables.