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Memory Controller Features L1 L2 L3 SIMD Speed/Power Other Changes Am386 Am386: Sx/SxL/SxLV [1] 1 No 25–40 [1] FSB 100 PQFP [1] discrete: Am486 [2] 500, 350 Am486: 1 No 25–120 FSB 8 168 pin PGA 208 SQFP discrete: 500, 350 Enhanced Am486: 66–120 FSB 8, 8/16 168 pin PGA 208 SQFP [3] Am5x86 350 Am5x86: X5-133 1 No 133 33 FSB 16 Socket 3 ...
The AMD 4700S and 4800S desktop processors are part of a "desktop kit" that comes bundled with a motherboard and GDDR6 RAM. The CPU is soldered, and provides 4 PCIe 2.0 lanes. These are reportedly cut-down variants of the APUs found on the PlayStation 5 and Xbox Series X and S repurposed from defective chip stock. [26] [27] [28]
Zen 3 is the last microarchitecture before AMD switched to DDR5 memory and new sockets, which are AM5 for the desktop "Ryzen" chips alongside SP5 and SP6 for the EPYC server platform and sTRX8. [3] According to AMD, Zen 3 has a 19% higher instructions per cycle (IPC) on average than Zen 2 .
It has 1331 pin slots and is the first from AMD to support DDR4 memory as well as achieve unified compatibility between high-end CPUs (previously using Socket AM3+) and AMD's lower-end APUs (on various other sockets). [3] [4] In 2017, AMD made a commitment to using the AM4 platform with socket 1331 until 2020.
The wider front end in the Zen 5 architecture necessitates larger caches and higher memory bandwidth in order to keep the cores fed with data. The L1 cache per core is increased from 64 KB to 80 KB per core. The L1 instruction cache remains the same at 32 KB but the L1 data cache is increased from 32 KB to 48 KB per core.
Ryzen 3 PRO 2100GE [2] found in some OEM markets in limited quantities. Ryzen (/ ˈ r aɪ z ən / RY-zən) [3] is a brand [4] of multi-core x86-64 microprocessors, designed and marketed by AMD for desktop, mobile, server, and embedded platforms, based on the Zen microarchitecture.
The first generation Zen was launched with the Ryzen 1000 series of CPUs (codenamed Summit Ridge) in February 2017. [14] The first Zen-based preview system was demonstrated at E3 2016, and first substantially detailed at an event hosted a block away from the Intel Developer Forum 2016.
CPU and GPU now access the memory with the same address space. Pointers can now be freely passed between CPU and GPU, hence enabling zero-copy. Fully coherent memory between CPU and GPU: GPU can now access and cache data from coherent memory regions in the system memory, and also reference the data from CPU's cache. Cache coherency is maintained.