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As dp is a physical unit it has an absolute value which can be measured in traditional units, e.g. for Android devices 1 dp equals 1/160 of inch or 0.15875 mm. While traditional pixels only refer to the display of information, device-independent pixels may also be used to measure user input such as input on a touch screen device.
First described in 2015, [5] [6] Flutter was released in May 2017. Flutter is used internally by Google in apps such as Google Pay [7] [8] and Google Earth [9] [10] as well as other software developers including ByteDance [11] [12] and Alibaba. [13] [14] Flutter ships applications with its own rendering engine which directly outputs pixel data ...
Android Honeycomb is the codename for the third major version of Android, designed for devices with larger screen sizes, particularly tablets, however, it has also been unofficially ported to the Nexus One. [2] It is the eighth version of Android and is no longer supported since November 14, 2016.
It is a replacement for the Eclipse Android Development Tools (E-ADT) as the primary IDE for native (local) Android application development. Android Studio is licensed under the Apache license but it also ships with some SDK updates that are under a non-free license, making it not an open source. [10]
The Android software development kit (SDK) includes a comprehensive set of development tools. The Android SDK Platform Tools are a separately downloadable subset of the full SDK, consisting of command-line tools such as adb and fastboot. [4] The Android Debug Bridge (ADB) is a tool to run commands on a connected Android device.
The official Android SDK Emulator - a mobile device emulator which mimics all of the hardware and software features of a typical mobile device (without the calls). TestiPhone - a web browser-based simulator for quickly testing iPhone web applications. This tool has been tested and works using Internet Explorer 7, Firefox 2 and Safari 3.
The size of a screen is usually described by the length of its diagonal, which is the distance between opposite corners, typically measured in inches. It is also sometimes called the physical image size to distinguish it from the "logical image size," which describes a screen's display resolution and is measured in pixels. [1] [2]
Android's default user interface is mainly based on direct manipulation, using touch inputs that loosely correspond to real-world actions, like swiping, tapping, pinching, and reverse pinching to manipulate on-screen objects, along with a virtual keyboard. [86] Game controllers and full-size physical keyboards are supported via Bluetooth or USB.