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  2. Visual Studio Code - Wikipedia

    en.wikipedia.org/wiki/Visual_Studio_Code

    Visual Studio Code was first announced on April 29, 2015, by Microsoft at the 2015 Build conference. A preview build was released shortly thereafter. [13]On November 18, 2015, the project "Visual Studio Code — Open Source" (also known as "Code — OSS"), on which Visual Studio Code is based, was released under the open-source MIT License and made available on GitHub.

  3. Xbox Live Vision - Wikipedia

    en.wikipedia.org/wiki/Xbox_Live_Vision

    The camera uses a standard USB 2.0 connection and is also Windows (XP and newer) and Mac OS X (v10.4.9 and newer) compatible. The Xbox Live Vision Camera was announced at E3 2006 and released in North America on September 19, 2006, following a 1-month pre-launch period in which Toys "R" Us stores in New York City and Los Angeles sold them to ...

  4. On-set virtual production - Wikipedia

    en.wikipedia.org/wiki/On-set_virtual_production

    OSVP contrasts with virtual studio technology, in which a green screen backdrop surrounds the set, and the virtual surroundings are composited into the green screen plate downstream from the camera, in that in OSVP the virtual world surrounding the set is visible to the camera, actors, and crew, and objects on set are illuminated by light from ...

  5. LifeCam - Wikipedia

    en.wikipedia.org/wiki/LifeCam

    Field of View Video Resolution Image Sensor Built in Microphone Remarks NX-3000 [16] 2007 Sept [15] 5,000 55° Diagonal 640 x 480 (0.3MP) 0.3MP 1.3MP Interpolated Yes Face-tracking, digital pan, tilt, and 3x zoom are not available for 640 x 480 video capture. NX-6000 [17] 2006 Sept [18] 10,000 71° Diagonal 1600 x 1190 (2.0MP) CMOS 2.0MP 7.6MP ...

  6. Virtual camera system - Wikipedia

    en.wikipedia.org/wiki/Virtual_camera_system

    This is an accepted version of this page This is the latest accepted revision, reviewed on 12 January 2025. System to display a view of a 3D virtual world Virtual camera system demo showing parameters of the camera that can be adjusted Part of a series on Video game graphics Types 2.5D & 3/4 perspective First-person view Fixed 3D Full motion video based game Graphic adventure game Isometric ...

  7. AOL Mail

    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  8. Production control room - Wikipedia

    en.wikipedia.org/wiki/Production_control_room

    The technical director's station, with waveform monitors, vectorscopes and the camera control units (CCU) or remote control panels (RCPs) for the CCUs which are used to control the professional video cameras in the studio floor; In many facilities, a lighting control console used to control the lighting on the studio floor

  9. Three-point lighting - Wikipedia

    en.wikipedia.org/wiki/Three-point_lighting

    Three-point lighting is a standard method used in visual media such as theatre, video, film, still photography, computer-generated imagery and 3D computer graphics. [1] By using three separate positions, the photographer can illuminate the shot's subject (such as a person) however desired, while also controlling (or eliminating) the shading and ...