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  2. Serialization - Wikipedia

    en.wikipedia.org/wiki/Serialization

    Flow diagram. In computing, serialization (or serialisation, also referred to as pickling in Python) is the process of translating a data structure or object state into a format that can be stored (e.g. files in secondary storage devices, data buffers in primary storage devices) or transmitted (e.g. data streams over computer networks) and reconstructed later (possibly in a different computer ...

  3. FlatBuffers - Wikipedia

    en.wikipedia.org/wiki/FlatBuffers

    This makes accessing data in these formats much faster than data in formats requiring more extensive processing, such as JSON, CSV, and in many cases Protocol Buffers. Compared to other serialization formats however, the handling of FlatBuffers requires usually more code, and some operations are not possible (like some mutation operations).

  4. Comparison of data-serialization formats - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_data...

    ^ XML data bindings and SOAP serialization tools provide type-safe XML serialization of programming data structures into XML. Shown are XML values that can be placed in XML elements and attributes. ^ This syntax is not compatible with the Internet-Draft, but is used by some dialects of Lisp.

  5. Protocol Buffers - Wikipedia

    en.wikipedia.org/wiki/Protocol_Buffers

    A schema for a particular use of protocol buffers associates data types with field names, using integers to identify each field. (The protocol buffer data contains only the numbers, not the field names, providing some bandwidth/storage savings compared with systems that include the field names in the data.)

  6. Marshalling (computer science) - Wikipedia

    en.wikipedia.org/wiki/Marshalling_(computer_science)

    Marshalling is similar to or synonymous with serialization, although technically serialization is one step in the process of marshalling an object.. Marshalling is describing the overall intent or process to transfer some live object from a client to a server (with client and server taken as abstract, mirrored concepts mapping to any matching ends of an arbitrary communication link ie.

  7. CBOR - Wikipedia

    en.wikipedia.org/wiki/CBOR

    CBOR encoded data is seen as a stream of data items. Each data item consists of a header byte containing a 3-bit type and 5-bit short count. This is followed by an optional extended count (if the short count is in the range 24–27), and an optional payload. For types 0, 1, and 7, there is no payload; the count is the value. For types 2 (byte ...

  8. Memento pattern - Wikipedia

    en.wikipedia.org/wiki/Memento_pattern

    One example of how this can be used is to restore an object to its previous state (undo via rollback), another is versioning, another is custom serialization. The memento pattern is implemented with three objects: the originator, a caretaker and a memento. The originator is some object that has an internal state.

  9. Cap'n Proto - Wikipedia

    en.wikipedia.org/wiki/Cap'n_Proto

    Cap’n Proto is a data serialization format and Remote Procedure Call (RPC) framework for exchanging data between computer programs. The high-level design focuses on speed and security, making it suitable for network as well as inter-process communication.