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The web-based Snap! and older desktop-based BYOB were both developed by Jens Mönig for Windows, OS X and Linux [3] with design ideas and documentation provided by Brian Harvey [4] from University of California, Berkeley and have been used to teach "The Beauty and Joy of Computing" introductory course in computer science (CS) for non-CS-major ...
ScratchJr is a derivative of the Scratch language, which has been used by over 10 million people worldwide. Programming in Scratch requires basic reading skills, however, so the creators saw a need for another language which would provide a simplified way to learn programming at a younger age and without any reading or mathematics required.
Scratch is a high-level, block-based visual programming language and website aimed primarily at children as an educational tool, with a target audience of ages 8 to 16. [9] [10] Users on the site can create projects on the website using a block-like interface.
The web interface consists of a graphical user interface (GUI) very similar to Scratch and StarLogo, allowing users to drag-and-drop visual objects to create an application that can be tested on Android and iOS devices and compiled to run as an Android app. It uses a companion mobile app named MIT AI2 Companion providing live testing and debugging.
GED – Game Maker Extension Editable file as of version 7.0; GM6 – Game Maker Editable file as of version 6.x; GMD – Game Maker Editable file up to version 5.x; GMK – Game Maker Editable file as of version 7.0; GML – Game Maker Language script file; GO – Go source; H – C/C++ header file; HPP, HXX – C++ header file; HS – Haskell ...
Resnick's group has developed a new computer programming language, named Scratch, that makes it easier for children to create animated stories, video games, and interactive art. Resnick is also involved in the next generation of Programmable Bricks, and the One Laptop per Child project which designed the OLPC XO ($100 laptop).
In 3D computer graphics, a wire-frame model (also spelled wireframe model) is a visual representation of a three-dimensional (3D) physical object. It is based on a polygon mesh or a volumetric mesh, created by specifying each edge of the physical object where two mathematically continuous smooth surfaces meet, or by connecting an object's constituent vertices using (straight) lines or curves.
GDevelop is a 2D and 3D cross-platform, free and open-source game engine, which mainly focuses on creating PC and mobile games, as well as HTML5 games playable in the browser. [ 4 ] [ 5 ] [ 6 ] Created by Florian Rival, a software engineer at Google , [ 7 ] GDevelop is mainly aimed at non-programmers and game developers of all skillsets ...
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