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This is the pdf version of the Wikibook 'Introduction to Software Engineering' This file was created with MediaWiki to LaTeX . The LaTeX source code is attached to the PDF file (see imprint).
Software engineering is a field within computer science focused on designing, developing, testing, and maintaining of software applications. It involves applying engineering principles and computer programming expertise to develop software systems that meet user needs.
A similar effort to define a body of knowledge for software engineering is the "Computing Curriculum Software Engineering (CCSE)," officially named Software Engineering 2004 (SE2004). The curriculum largely overlaps with SWEBOK 2004 since the latter has been used as one of its sources, although it is more directed towards academia.
The Personal Software Process (PSP) is a structured software development process that is designed to help software engineers better understand and improve their performance by bringing discipline to the way they develop software and tracking their predicted and actual development of the code. It clearly shows developers how to manage the ...
In combination with the personal software process (PSP), the team software process (TSP) provides a defined operational process framework that is designed to help teams of managers and engineers organize projects and produce software for products that range in size from small projects of several thousand lines of code (KLOC) to very large projects greater than half a million lines of code.
Employers generally seek applicants with strong programming, systems analysis and business skills. "A large difference exists between the software engineering skills taught at a typical university or college and the skills that are desired of a software engineer by a typical software development organization. At the heart of this difference seems to be the way software engineering is typi
Design Patterns: Elements of Reusable Object-Oriented Software (1994) is a software engineering book describing software design patterns. The book was written by Erich Gamma , Richard Helm , Ralph Johnson , and John Vlissides , with a foreword by Grady Booch .
No Silver Bullet—Essence and Accident in Software Engineering" is a widely discussed paper on software engineering written by Turing Award winner Fred Brooks in 1986. [1] Brooks argues that "there is no single development, in either technology or management technique, which by itself promises even one order of magnitude [tenfold] improvement ...