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  2. Stack (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Stack_(abstract_data_type)

    Similarly to a stack of plates, adding or removing is only practical at the top. Simple representation of a stack runtime with push and pop operations.. In computer science, a stack is an abstract data type that serves as a collection of elements with two main operations:

  3. Stack register - Wikipedia

    en.wikipedia.org/wiki/Stack_register

    To save a value to the stack, the PUSH instruction is used. To retrieve a value from the stack, the POP instruction is used. Example: Assuming that SS = 1000h and SP = 0xF820. This means that current stack top is the physical address 0x1F820 (this is due to memory segmentation in 8086). The next two machine instructions of the program are:

  4. Stack machine - Wikipedia

    en.wikipedia.org/wiki/Stack_machine

    With a stack stored completely in RAM, this does implicit writes and reads of the in-memory stack: Load X, push to memory; Load 1, push to memory; Pop 2 values from memory, add, and push result to memory; for a total of 5 data cache references. The next step up from this is a stack machine or interpreter with a single top-of-stack register.

  5. Calling convention - Wikipedia

    en.wikipedia.org/wiki/Calling_convention

    In addition, the stack pointer must always be 4-byte aligned, and must always be 8-byte aligned at a function call with a public interface. [3] This calling convention causes a "typical" ARM subroutine to: In the prologue, push r4 to r11 to the stack, and push the return address in r14 to the stack (this can be done with a single STM instruction);

  6. x86 memory segmentation - Wikipedia

    en.wikipedia.org/wiki/X86_memory_segmentation

    The choice of segment is normally defaulted by the processor according to the function being executed. Instructions are always fetched from the code segment. Any stack push or pop or any data reference referring to the stack uses the stack segment. All other references to data use the data segment.

  7. Call stack - Wikipedia

    en.wikipedia.org/wiki/Call_stack

    This type of stack is also known as an execution stack, program stack, control stack, run-time stack, or machine stack, and is often shortened to simply the "stack". Although maintenance of the call stack is important for the proper functioning of most software , the details are normally hidden and automatic in high-level programming languages .

  8. Instruction set architecture - Wikipedia

    en.wikipedia.org/wiki/Instruction_set_architecture

    Copy data from a memory location or a register to a memory location or a register (a machine instruction is often called move; however, the term is misleading). They are used to store the contents of a register, the contents of another memory location or the result of a computation, or to retrieve stored data to perform a computation on it later.

  9. Stack-based memory allocation - Wikipedia

    en.wikipedia.org/wiki/Stack-based_memory_allocation

    The stack is often used to store variables of fixed length local to the currently active functions. Programmers may further choose to explicitly use the stack to store local data of variable length. If a region of memory lies on the thread's stack, that memory is said to have been allocated on the stack, i.e. stack-based memory allocation (SBMA).