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  2. PCSX2 - Wikipedia

    en.wikipedia.org/wiki/PCSX2

    PCSX2 is a free and open-source emulator of the PlayStation 2 for x86 computers. It supports most PlayStation 2 video games with a high level of compatibility and functionality, and also supports a number of improvements over gameplay on a traditional PlayStation 2, such as the ability to use higher resolutions than native, anti-aliasing and ...

  3. PlayStation Analog Joystick - Wikipedia

    en.wikipedia.org/wiki/PlayStation_Analog_Joystick

    The PlayStation Analog Joystick (SCPH-1110) is Sony's first analog controller for the PlayStation, and is the precursor to the PlayStation Dual Analog Controller.It is often incorrectly [1] referred to as the "Sony Flightstick" (not to be confused with the Flightstick line of joysticks for PlayStation consoles by third-party peripheral manufacturer Hori).

  4. PCSX-Reloaded - Wikipedia

    en.wikipedia.org/wiki/PCSX-Reloaded

    PCSX supports network play and external plugins as used by ePSXe.As with many modern emulators, PCSX-Reloaded supports savestates and also has Save Rewind feature (currently only OSX and Linux version), Support for ECM files (currently only OS X and Linux version), Support for Libarchive (currently only OSX and Linux version), widescreen hack and makes use of plug-ins to emulate GPU, SPU, and ...

  5. Mod for slim PSP adds second analog stick - AOL

    www.aol.com/news/2008-03-31-mod-for-slim-psp...

    LordNico of AcidMods made this slim dual analog stick PSP. The second analog nub replicates the functions of the regular four-buttoned pad. While it's a neat trick to pull off, it's something ...

  6. Dual Analog Controller - Wikipedia

    en.wikipedia.org/wiki/Dual_Analog_Controller

    If the Dual Analog controller is switched to analog mode while using a game which is not analog-compatible, the game will not register any button presses or, in some cases, the game will consider the controller to be detached. This is due to the fact the controller's type ID that is reported to the game is changed when the button is pressed.

  7. Gamepad - Wikipedia

    en.wikipedia.org/wiki/Gamepad

    Shoulder buttons ("bumpers") and triggers on an Xbox 360 controller. Some common additions to the standard pad include shoulder buttons (also called "bumpers") and triggers placed along the edges of the pad (shoulder buttons are usually digital, i.e. merely on/off; while triggers are usually analog); centrally placed start, select, and home buttons [clarification needed], and an internal motor ...

  8. GunCon - Wikipedia

    en.wikipedia.org/wiki/GunCon

    The side buttons, A and B, have been moved rearward to a position directly above the trigger. Two new smaller buttons, SELECT and START, have been added to the left side of the shaft. Prominent additions to this second GunCon model is a D-pad at the back of the gun barrel and a C button added at the bottom of the gun handle.

  9. Game controller - Wikipedia

    en.wikipedia.org/wiki/Game_controller

    Controllers designs have evolved to include directional pads, multiple buttons, analog sticks, joysticks, motion detection, touch screens and a plethora of other features. Game controllers may be input devices that only provide input to the system, or input/output devices that receive data from the system and produce a response (e.g. "rumble ...