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  2. 6-3-5 Brainwriting - Wikipedia

    en.wikipedia.org/wiki/6-3-5_Brainwriting

    6-3-5 Brainwriting (or 635 Method, Method 635) is a group-structured brainstorming technique [1] aimed at aiding innovation processes by stimulating creativity developed by Bernd Rohrbach who originally published it in a German sales magazine, the Absatzwirtschaft, in 1968.

  3. Brainstorming - Wikipedia

    en.wikipedia.org/wiki/Brainstorming

    Violations of brainstorming rules tend to lead to mediocre ideas. Pay attention to everyone's ideas: People tend to pay more attention to their own ideas, however brainstorming requires exposure to the ideas of others. A method to encourage members to pay attention to others' ideas is to make them list the ideas out or ask them to repeat others ...

  4. Collaborative method - Wikipedia

    en.wikipedia.org/wiki/Collaborative_method

    Group activities in this stage are typically called brainstorming. There are four basic rules in brainstorming. [3] These are intended to reduce the social inhibitions that occur in groups and therefore stimulate the generation of new ideas. The expected result is a dynamic synergy that will dramatically increase the creativity of the group.

  5. Research question - Wikipedia

    en.wikipedia.org/wiki/Research_question

    A research question is "a question that a research project sets out to answer". [1] Choosing a research question is an essential element of both quantitative and qualitative research . Investigation will require data collection and analysis, and the methodology for this will vary widely.

  6. Five whys - Wikipedia

    en.wikipedia.org/wiki/Five_whys

    The primary goal of the technique is to determine the root cause of a defect or problem by repeating the question "why?" five times, each time directing the current "why" to the answer of the previous "why". The method asserts that the answer to the fifth "why" asked in this manner should reveal the root cause of the problem. [2]

  7. Creative problem-solving - Wikipedia

    en.wikipedia.org/wiki/Creative_problem-solving

    Creativity processes use these influencing factors as they support the search for ideas, problem solving and evaluation, and selection of ideas via rules, a group of people, and a creative process. Design thinking: Design thinking is an approach to problem-solving and ideation process that works through four key elements.

  8. Data collection - Wikipedia

    en.wikipedia.org/wiki/Data_collection

    Data collection is a research component in all study fields, including physical and social sciences, humanities, [2] and business. While methods vary by discipline, the emphasis on ensuring accurate and honest collection remains the same.

  9. Computer supported brainstorming - Wikipedia

    en.wikipedia.org/wiki/Computer_supported...

    In traditional group brainstorming all members of a team are present in the same physical location and their interaction is defined by a selected protocol. Proponents such as Gallupe et al. argue that electronic brainstorming eliminates many of the problems of standard brainstorming, including production blocking (i.e. group members must take turns to express their ideas) [2] and evaluation ...

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