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  2. Darkest Dungeon II - Wikipedia

    en.wikipedia.org/wiki/Darkest_Dungeon_II

    As the characters progress in the game, their stress level increases. If a character is under a lot of stress, they will have a debilitating meltdown during combat, which results in a massive decrease in health and the acquisition of negative traits. In addition, high stress levels affect the relationships between the game's characters.

  3. Duel II - Wikipedia

    en.wikipedia.org/wiki/Duel_II

    The OE, AL, and KD are a number between 1-10 which the player selects. Attack and Protect Locations are the places where the warrior will try to concentrate their attacks. In the tactics section, warriors can choose to use a tactic for offense or defense or both which will make them concentrate on a particular portion of their overall abilities.

  4. Character creation - Wikipedia

    en.wikipedia.org/wiki/Character_creation

    To speed up and simplify the character creation process, many games use character templates. These are sample characters representing genre -typical archetypes . Templates can be completely ready-made or only define the statistics necessary for a character to fill a particular occupation or dramatic role.

  5. Seeker's Tokens Locations and Rewards - AOL

    www.aol.com/lifestyle/seekers-tokens-locations...

    Seeker's Token Rewards - DD2. Seeker's Tokens can be handed in at the Vocation Guild for a number of rewards. There are eleven rewards that can be obtained through this method, ranging from fairly ...

  6. Player's Option: Combat & Tactics - Wikipedia

    en.wikipedia.org/wiki/Player's_Option:_Combat_...

    Player's Option: Combat & Tactics is an AD&D supplement 192-page hardcover book published by TSR, Inc. with design by Skip Williams and L. Richard Baker III and editing by Thomas M. Reid, and featuring illustrations by Kevin and Charles Frank, Roger Loveless, Les Dorscheid, Alan Pollack, Doug Chaffee, and Erik Olson and a cover by Jeff Easley.

  7. Chess strategy - Wikipedia

    en.wikipedia.org/wiki/Chess_strategy

    Chess strategy is the aspect of chess play concerned with evaluation of chess positions and setting goals and long-term plans for future play. While evaluating a position strategically, a player must take into account such factors as the relative value of the pieces on the board, pawn structure, king safety, position of pieces, and control of key squares and groups of squares (e.g. diagonals ...

  8. Auto battler - Wikipedia

    en.wikipedia.org/wiki/Auto_battler

    An auto battler, also known as auto chess, is a subgenre of strategy video games that typically feature chess-like elements where players place characters on a grid-shaped battlefield during a preparation phase, who then fight the opposing team's characters without any further direct input from the player.

  9. Multi-user dungeon - Wikipedia

    en.wikipedia.org/wiki/Multi-user_dungeon

    Players can read or view descriptions of rooms, objects, other players, and non-player characters, and perform actions in the virtual world that are typically also described. Players typically interact with each other and the world by typing commands that resemble a natural language, as well as using a character typically called an avatar. [3]