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  2. C++ AMP - Wikipedia

    en.wikipedia.org/wiki/C++_AMP

    Beginning with Visual Studio 2022 (version 17.0), C++ AMP is declared as deprecated, indicating its end of support beyond Visual Studio 2022. C++ AMP is a library implemented on DirectX 11 and an open specification from Microsoft for implementing data parallelism directly in C++. It is intended to make programming GPUs easy for the developer by ...

  3. Active Template Library - Wikipedia

    en.wikipedia.org/wiki/Active_Template_Library

    The Active Template Library (ATL) is a set of template-based C++ classes developed by Microsoft, intended to simplify the programming of Component Object Model (COM) objects. The COM support in Microsoft Visual C++ allows developers to create a variety of COM objects, OLE Automation servers, and ActiveX controls.

  4. Skia Graphics Engine - Wikipedia

    en.wikipedia.org/wiki/Skia_Graphics_Engine

    The Skia Graphics Engine or Skia is an open-source 2D graphics library written in C++. Skia abstracts away platform-specific graphics APIs (which differ from one to another). [ 1 ] Skia Inc. originally developed the library; Google acquired it in 2005, [ 2 ] and then released the software as open source licensed under the New BSD free software ...

  5. Visual Studio - Wikipedia

    en.wikipedia.org/wiki/Visual_Studio

    Visual C++ Toolkit 2003 is a version of the same C++ compiler shipped with Visual Studio .NET 2003 without the IDE that Microsoft made freely available. As of 2010 it is no longer available and the Express Editions have superseded it. Visual Studio .NET 2003 also supports Managed C++, which is the predecessor of C++/CLI.

  6. Microsoft Visual C++ - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Visual_C++

    Microsoft Visual C++ (MSVC) is a compiler for the C, C++, C++/CLI and C++/CX programming languages by Microsoft. MSVC is proprietary software ; it was originally a standalone product but later became a part of Visual Studio and made available in both trialware and freeware forms.

  7. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Name Primary programming language Release year Scripting Cross-platform 2D/3D oriented Target platform Notable games License Notes and references 4A Engine: C++: 2010 Yes 3D ...

  8. Microsoft Foundation Class Library - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Foundation_Class...

    MFC is a library that wraps portions of the Windows API in C++ classes, including functionality that enables them to use a default application framework.Classes are defined for many of the handle-managed Windows objects and also for predefined windows and common controls.

  9. Windows Template Library - Wikipedia

    en.wikipedia.org/wiki/Windows_Template_Library

    Windows Template Library (WTL) is a free software, object-oriented C++ template library for Win32 development. WTL was created by Microsoft employee Nenad Stefanovic for internal use and later released as an unsupported add-on to Visual Studio and the Win32 Framework SDK.