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Playground Access PHP Ruby/Rails Python/Django SQL Other DB Fiddle [am]: Free & Paid No No No Yes MySQL, PostgreSQL, SQLite dbfiddle [an]: Free No No No Yes Db2, Firebird, MariaDB, MySQL, Node.js, Oracle, Postgres, SQL Server, SQLite, YugabyteDB
Ninja is a build system developed by Evan Martin, [4] a Google employee. Ninja has a focus on speed and it differs from other build systems in two major respects: it is designed to have its input files generated by a higher-level build system, and it is designed to run builds as fast as possible.
CMake ships with numerous .cmake script files and development tools that facilitate tasks such as finding dependencies (both built-in and external, e.g. FindXYZ modules), testing the toolchain environment and executables, packaging releases (CPack), and managing dependencies on external projects (ExternalProject module).
On 20 May 2011, someone released the EVE Online source code on a GitHub repository. [135] After the source code was online four days, CCP issued a DMCA take-down request which was followed by GitHub. [136] Extreme-G 3: 2001 2015 PlayStation 2 Racing game: Acclaim Cheltenham: The source code came into hands of a community member by unknown means ...
Example C++ program (with output) in Geany. Auto-completion; Bookmarks (called markers) Multiple document support; Simple project management; Syntax highlighting; Code folding (partially) Symbol lists; Code navigation; Embedded terminal emulator [14] Build system to compile and execute code using external tools; Extensible via plugins
Code::Blocks is a free, open-source, cross-platform IDE that supports multiple compilers including GCC, Clang and Visual C++. It is developed in C++ using wxWidgets as the GUI toolkit. Using a plugin architecture, its capabilities and features are defined by the provided plugins. Currently, Code::Blocks is oriented towards C, C++, and Fortran.
Code completion is an autocompletion feature in many integrated development environments (IDEs) that speeds up the process of coding applications by fixing common mistakes and suggesting lines of code. This usually happens through popups while typing, querying parameters of functions, and query hints related to syntax errors.
ns-3 is a discrete-event network simulator, sometimes called a 'system simulator' in contrast to a 'link simulator' that models an individual communications link in more detail. ns-3 is written in C++ and compiled into a set of shared libraries that are linked by executable programs that describe the desired simulation topology and configuration.