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  2. Pyramid of doom (programming) - Wikipedia

    en.wikipedia.org/wiki/Pyramid_of_doom_(programming)

    if windows. contains ("Main") {if windows ("Main"). views. contains (5) {theWidth = windows ("Main"). views (5). size (). width (); //more code that works with theWidth}} If the programmer wishes to use that value based on whether or not it exists and is valid, the functional code inside the if statements is all pushed to the right, making it ...

  3. JavaScript syntax - Wikipedia

    en.wikipedia.org/wiki/JavaScript_syntax

    A snippet of JavaScript code with keywords highlighted in different colors. The syntax of JavaScript is the set of rules that define a correctly structured JavaScript program. The examples below make use of the log function of the console object present in most browsers for standard text output.

  4. Primitive wrapper class in Java - Wikipedia

    en.wikipedia.org/.../Primitive_wrapper_class_in_Java

    Collection classes are Java API-defined classes that can store objects in a manner similar to how data structures like arrays store primitive data types like int, double, long or char, etc., [2] but arrays store primitive data types while collections actually store objects. The primitive wrapper classes and their corresponding primitive types are:

  5. Type introspection - Wikipedia

    en.wikipedia.org/wiki/Type_introspection

    In computing, type introspection is the ability of a program to examine the type or properties of an object at runtime. Some programming languages possess this capability. Introspection should not be confused with reflection , which goes a step further and is the ability for a program to manipulate the metadata, properties, and functions of an ...

  6. this (computer programming) - Wikipedia

    en.wikipedia.org/wiki/This_(computer_programming)

    this, self, and Me are keywords used in some computer programming languages to refer to the object, class, or other entity which the currently running code is a part of. The entity referred to thus depends on the execution context (such as which object has its method called). Different programming languages use these keywords in slightly ...

  7. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    Object-oriented programming (OOP) is a programming paradigm based on the concept of objects, [1] which can contain data and code: data in the form of fields (often known as attributes or properties), and code in the form of procedures (often known as methods).

  8. Value type and reference type - Wikipedia

    en.wikipedia.org/wiki/Value_type_and_reference_type

    Values of reference type refer to objects allocated in the heap, whereas values of value type are contained either on the call stack (in the case of local variables and function parameters) or inside their containing entities (in the case of fields of objects and array elements). (With reference types, it is only the reference itself that is ...

  9. Switch statement - Wikipedia

    en.wikipedia.org/wiki/Switch_statement

    Here a whole switch expression can be used to return a value. There is also a new form of case label, case L-> where the right-hand-side is a single expression. This also prevents fall through and requires that cases are exhaustive. In Java SE 13 the yield statement is introduced, and in Java SE 14 switch expressions become a standard language ...