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SpellForce 2: Shadow Wars is played from a third-person perspective, in which players control a custom-made avatar to explore a variety of maps in the game. The game makes use of traditional elements from both real-time strategy and role-playing video games, in which players take on various quests, kill monsters and earn experience to level up and improve skills and unlock the ability to wield ...
SpellForce games have several game modes, including campaign mode (expositional), skirmish mode (real time strategy based), and free play (similar to campaign mode but without an overarching plot). SpellForce can also be played cooperatively or competitively in multiplayer mode.
The game was reviewed in 1993 in Dragon #190 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 4 out of 5 stars. [1] Electronic Gaming Monthly gave the SNES version a 6 out of 10, praising the use of real time combat and concluding that "RPG fans will definitely want to check this one out." [2]
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Spellfire: Master the Magic is an out-of-print collectible card game (CCG) created by TSR, Inc. and based on their popular Dungeons & Dragons role playing game. [1] The game appeared first in April 1994, shortly after the introduction of Magic: The Gathering, in the wake of the success enjoyed by trading card games. [2]
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Canasta for Two. Now you can go head to head as you create melds of cards of the same rank and then go out by playing or discarding all the cards in your hand.
Winner of a Certificate of Merit in the category of "Best Arcade/Action Computer Games" at the 4th annual Arkie Awards. [2]: 32 Star Wars: 1983 C64, DOS, Mac A sci-fi space combat video game based on the Star Wars media franchise; port of original arcade video game: Stealth: 1984 ATR, C64 A pseudo 3D rail shooter. Stellar Shuttle: 1982 ATR