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SpellForce 2: Shadow Wars is played from a third-person perspective, in which players control a custom-made avatar to explore a variety of maps in the game. The game makes use of traditional elements from both real-time strategy and role-playing video games, in which players take on various quests, kill monsters and earn experience to level up and improve skills and unlock the ability to wield ...
The game was reviewed in 1993 in Dragon #190 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 4 out of 5 stars. [1] Electronic Gaming Monthly gave the SNES version a 6 out of 10, praising the use of real time combat and concluding that "RPG fans will definitely want to check this one out." [2]
The role-playing game aspects of SpellForce games parallel games such as Diablo, Diablo II, and Sacred in character development, skill trees, equipment customization, and top-down isometric viewing. However, the capacity to control multiple heroes often makes the gameplay comparable to that in the Baldur's Gate or Neverwinter Nights video games.
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Winner of a Certificate of Merit in the category of "Best Arcade/Action Computer Games" at the 4th annual Arkie Awards. [2]: 32 Star Wars: 1983 C64, DOS, Mac A sci-fi space combat video game based on the Star Wars media franchise; port of original arcade video game: Stealth: 1984 ATR, C64 A pseudo 3D rail shooter. Stellar Shuttle: 1982 ATR
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Seafox (video game) The Serpent's Star; Serpentine (video game) Shufflepuck Café; SkyChase; Spare Change (video game) Spellcraft: Aspects of Valor; Spelunker (video game) Spelunx; Star Blazer (video game) Star Wars (1983 video game) Stealth (1984 video game) Stunts (video game) Superbike Challenge
Few periods of life are more closely monitored and supervised than during one's pregnancy. Throughout this time, trained medical professionals conduct a series of prenatal visits with the mother ...