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Hearts of Iron IV is a grand strategy wargame that revolves around World War II. The player may play as any nation in the world in the 1936 or 1939 start dates in single-player or multiplayer, although the game is not designed to go beyond 1948. A nation's military is divided between ground forces, naval forces, and aerial forces.
Darkest Hour: A Hearts of Iron Game is a grand strategy wargame that is based on Paradox Interactive's Europa Engine.. In Darkest Hour, as is the case with other Hearts of Iron titles, the player can take control of almost any country that existed in the game's timeframe, which spans from 1914-1920 or 1933–1964 depending on the scenario.
The game development studio was one of the first video game developers to create games in the grand strategy genre, and most of the games the studio has developed fall into that category. Grand strategy games are strategy games that usually cover the entire world map and include elements such as economy, diplomacy and warfare.
In the grand strategy wargame Hearts of Iron IV by Paradox Interactive, many conversion mods set in a world with an Axis victory have been created. The New Order: Last Days of Europe ( abbreviated as TNO) , a mod for Hearts of Iron IV taking place after the Axis Powers won World War II where an alternate three-way Cold War is fought between ...
Defence in depth (also known as deep defence or elastic defence) is a military strategy that seeks to delay rather than prevent the advance of an attacker, buying time and causing additional casualties by yielding space. Rather than defeating an attacker with a single, strong defensive line, defence in depth relies on the tendency of an attack ...
Grand strategy or high strategy is a state's strategy of how means (military and nonmilitary) can be used to advance and achieve national interests in the long-term. [1] [2] [3] Issues of grand strategy typically include the choice of military doctrine, force structure and alliances, as well as economic relations, diplomatic behavior, and methods to extract or mobilize resources.
Paradox Interactive has generally focused on publishing grand strategy games made by its subsidiary, Paradox Development Studio. Grand strategy games are often played on a real-world map, marked by the use of standard real-time elements but with an ability to make any and all changes even while paused.
Asymmetric warfare (or asymmetric engagement) is a type of war between belligerents whose relative military power, strategy or tactics differ significantly. This type of warfare often, but not necessarily, involves insurgents, terrorist groups, or resistance militias operating within territory mostly controlled by the superior force.