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  2. Escape Velocity Nova - Wikipedia

    en.wikipedia.org/wiki/Escape_Velocity_Nova

    Escape Velocity Nova (a.k.a. EV Nova or EVN) is a video game developed by Ambrosia Software in collaboration with ATMOS. It is the third game in the Escape Velocity series of space trading and combat games. It was released on March 19, 2002 for Mac OS X and Mac OS 9, and later ported to Windows and released on July 11, 2003.

  3. Escape Velocity (video game) - Wikipedia

    en.wikipedia.org/wiki/Escape_Velocity_(video_game)

    Escape Velocity is a single-player role-playing space trading and combat video game series first introduced in 1996 by Ambrosia Software for the Macintosh. Two other similar games based on the original, EV Override and Escape Velocity Nova , followed in 1998 and 2002 respectively, the latter of which is also available on Microsoft Windows .

  4. List of space flight simulation games - Wikipedia

    en.wikipedia.org/wiki/List_of_space_flight...

    EV Nova: 2002 Matt Burch, ATMOS Software, Ambrosia Software Ambrosia Software Mac OS, Mac OS X, Windows Third and final game in the Escape Velocity series (like EVO, also originally a third-party plugin), which also spawned a trading card game set in the same universe [citation needed] Eve Online: 2003 CCP Games: CCP Games: Mac OS X, Windows

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  6. Escape Velocity Override - Wikipedia

    en.wikipedia.org/wiki/Escape_Velocity_Override

    Escape Velocity Override is a space trading simulator game written by Peter Cartwright, with the support of his school-friends, and developed by Ambrosia Software for the Apple Macintosh. It is the sequel to Escape Velocity with an extended version of the original game engine, but Override has an entirely new story line set in a different ...

  7. Talk:Escape Velocity (video game) - Wikipedia

    en.wikipedia.org/wiki/Talk:Escape_Velocity...

    Escape Velocity (video game) → Escape Velocity; Escape Velocity → – Game is the primary topic for the proper name version by pageviews, getting more views than the others combined (besides Escape Velocity Nova, a WP:PTM and in the same series). Unless a series page is made, the game probably ought to be primary.

  8. Escape velocity - Wikipedia

    en.wikipedia.org/wiki/Escape_velocity

    An alternative expression for the escape velocity v e particularly useful at the surface on the body is: = where r is the distance between the center of the body and the point at which escape velocity is being calculated and g is the gravitational acceleration at that distance (i.e., the surface gravity). [11]

  9. Orbital ring - Wikipedia

    en.wikipedia.org/wiki/Orbital_ring

    When the velocity of the string exceeds 10 km/sec, [failed verification] centrifugal forces detach the (flexible and extensible) string from Earth's surface and lift the ring into space. Andrew Meulenberg and his students, from 2008 to 2011, presented and published a number of papers based on types and applications of low-Earth-orbital rings as ...