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  2. Token economy - Wikipedia

    en.wikipedia.org/wiki/Token_economy

    A token economy is a system of contingency management based on the systematic reinforcement of target behavior. The reinforcers are symbols or tokens that can be exchanged for other reinforcers. [1] A token economy is based on the principles of operant conditioning and behavioral economics and can be situated within applied behavior analysis ...

  3. Play money - Wikipedia

    en.wikipedia.org/wiki/Play_money

    At its most basic level, play money refers to faux paper money, but some games can include coins, or more abstract tokens representing more generic resources (such as energy). [ 2 ] : 25-26 Play money also encompasses virtual currencies in the complex in-game economies of MMORPGs , but again unlike older physical play money, in-game virtual ...

  4. Category:Economic simulation board games - Wikipedia

    en.wikipedia.org/wiki/Category:Economic...

    Print/export Download as PDF; ... An economic simulation board game is a board game that simulates some level of an economy. Subcategories. This category has only the ...

  5. Mine a Million - Wikipedia

    en.wikipedia.org/wiki/Mine_a_Million

    Playing tokens. The game consists of a playing board, 12 mine derricks (2 of each of 6 colours), 6 lorries, 5 barges, 2 ships, 90 pyramids (15 of each of 6 colours), 94 cubes (24 of each of 6 colours), 26 Production Cards, 6 Canal Company Title Deeds, 2 Production Debit Cards, 1 die and paper money comprising sterling and dollars.

  6. Tokenomics - Wikipedia

    en.wikipedia.org/wiki/Tokenomics

    Unlike security tokens, utility tokens are for exchange and securing the liquidity and value of the company. Utility tokens are an in-ecosystem currency. [ 10 ] For example, with a token named Smooth Love Potion (SLP) in the game Axie Infinity , players can use it to breed desired spirits.

  7. Poleconomy - Wikipedia

    en.wikipedia.org/wiki/Poleconomy

    Poleconomy is a board game invented by New Zealander Bruce E. Hatherley [1] and first published in 1980. [2] [3] [4] Players compete to acquire properties and investments by controlling economic and political activity. It mirrors real-world businesses and players compete to control government decisions and taxation which affect their businesses.

  8. Talk:Token economy - Wikipedia

    en.wikipedia.org/wiki/Talk:Token_economy

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  9. Template:Monopoly board layout - Wikipedia

    en.wikipedia.org/wiki/Template:Monopoly_board_layout

    To make a custom Monopoly board, DO NOT edit this template. Copy the template code below, paste into your article or user page edit window, then follow the instructions for editing. Below is the template code (with standard property data filled in) that you can use to produce a board layout.