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Items are generally classified into tiers, with higher-tier items having better stats. Some items are not classified by tier and are thus either given an "untiered" designation, or a "set tiered" designation if they are part of an item set. Item examples include weapons, armor, rings, abilities, limited-use items, and April Fools' Day counterparts.
Mystic Messenger (Korean: 수상한메신저; RR: Susanghan Mesinjeo, lit. 'Mysterious Messenger') is a South Korean otome game developed by Cheritz. [1] [2] It was released on July 8, 2016, for Android and August 18, 2016, for iOS. The game is described as a "storytelling messenger game" and is available in Korean, English, Spanish, and ...
Mythological objects encompass a variety of items (e.g. weapons, armor, clothing) found in mythology, legend, folklore, tall tale, fable, religion, spirituality, superstition, paranormal, and pseudoscience from across the world. This list is organized according to the category of object.
A mystic is a person who practices mysticism, or a reference to a mystery, mystic craft, first hand-experience or the occult. Mystic may also refer to:
[13] He explicates mysticism with reference to one's mode of access in order to include both union of the mystic with some transcendent reality and the non-sensory revelation of that reality. The mystic experience can be defined by the mystic's purported access to "realities or states of affairs that are of a kind not accessible by way of ...
Gameplay screenshot. Mystic Wand is a puzzle-platform game reminiscent of Solomon's Key, where players assume the role of two magicians on their journey through a fantasy world, fighting enemies along the way in order to reach a tower where Satan resides and ultimately defeat him as the main objective while facing challenging level designs, a countdown timer, instant death from any physical ...
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These bonus stages contain magic scrolls, items to refill the character's health bar, and weapons. There are also traps and holes that the player and the enemies can fall into. The traps and pits do not always hinder the player, and in fact can be beneficial if the enemies are thrown directly into the pit.