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  2. Visitor pattern - Wikipedia

    en.wikipedia.org/wiki/Visitor_pattern

    The following example is in the language Java, and shows how the contents of a tree of nodes (in this case describing the components of a car) can be printed. Instead of creating print methods for each node subclass ( Wheel , Engine , Body , and Car ), one visitor class ( CarElementPrintVisitor ) performs the required printing action.

  3. Bridge pattern - Wikipedia

    en.wikipedia.org/wiki/Bridge_pattern

    The bridge pattern can also be thought of as two layers of abstraction. When there is only one fixed implementation, this pattern is known as the Pimpl idiom in the C++ world. The bridge pattern is often confused with the adapter pattern, and is often implemented using the object adapter pattern; e.g., in the Java code below.

  4. Trie - Wikipedia

    en.wikipedia.org/wiki/Trie

    Techniques such as alphabet reduction may alleviate the high space complexity by reinterpreting the original string as a long string over a smaller alphabet i.e. a string of n bytes can alternatively be regarded as a string of 2n four-bit units and stored in a trie with sixteen pointers per node. However, lookups need to visit twice as many ...

  5. Dot matrix - Wikipedia

    en.wikipedia.org/wiki/Dot_matrix

    Close-up view of dot matrix text produced by a printer Dot matrix pattern woven into fabric in 1858 using punched cards on a Jacquard loom Dot matrix-style skywriting. A dot matrix is a 2-dimensional patterned array, used to represent characters, symbols and images. Most types of modern technology use dot matrices for display of information ...

  6. Adapter pattern - Wikipedia

    en.wikipedia.org/wiki/Adapter_pattern

    The adapter [2] design pattern is one of the twenty-three well-known Gang of Four design patterns that describe how to solve recurring design problems to design flexible and reusable object-oriented software, that is, objects that are easier to implement, change, test, and reuse. The adapter design pattern solves problems like: [3]

  7. Multiton pattern - Wikipedia

    en.wikipedia.org/wiki/Multiton_pattern

    In Java, the multiton pattern can be implemented using an enumerated type, with the values of the type corresponding to the instances. In the case of an enumerated type with a single value, this gives the singleton pattern. In C#, we can also use enums, as the following example shows:

  8. JAPE (linguistics) - Wikipedia

    en.wikipedia.org/wiki/JAPE_(linguistics)

    Thus, it is useful for pattern-matching, semantic extraction, and many other operations over syntactic trees such as those produced by natural language parsers. JAPE is a version of CPSL – Common Pattern Specification Language. A JAPE grammar consists of a set of phases, each of which consists of a set of pattern/action rules.

  9. Suffix tree - Wikipedia

    en.wikipedia.org/wiki/Suffix_tree

    These algorithms are all linear-time for a constant-size alphabet, and have worst-case running time of (⁡) in general. Farach (1997) gave the first suffix tree construction algorithm that is optimal for all alphabets. In particular, this is the first linear-time algorithm for strings drawn from an alphabet of integers in a polynomial range.