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Following the expulsion of the Lemko people from their historical homeland as a result of the so-called "freewill" deportation from Poland to the USSR (1944–1946) and the ethnic cleansing of "Operation Vistula" (1947), the song "Vershe Miy, Vershe" became a symbol of the people's yearning for their lost homeland. [2]
The Lemkos' homeland is commonly referred to as the Lemko Region (Ukrainian: Лeмкiвщина, romanized: Lemkivshchyna; Rusyn: Лeмкoвина, romanized: Lemkovyna; Polish: Łemkowszczyzna). Up until 1945, this included the area from the Poprad River in the west to the valley of Oslawa River in the east, areas situated primarily in present ...
Lemko house in Nowica. Some five thousand Lemko families returned to their home regions in south-eastern Poland in 1957 and 1958. [17] While the Polish census of 2003 shows only 5,800 Lemkos (self-identification), there are estimates that up to 100,000 Lemkos in total live in Poland today, and up to 10,000 of them in the area known as Lemkovyna.
Previously a frontier area under the nominal control of Great Moravia, the Lemko Region became part of Poland in medieval Piast times. It was made part of the Austrian province of Galicia due to the First Partition of Poland in 1772. [2] Parts were briefly independent under the Lemko-Rusyn Republic and Komancza Republic, and later annexed to ...
Guerrilla is the result of a merger between three Dutch video game studios: Orange Games, Digital Infinity, and Formula Game Development. [2] [3] Orange Games was founded in 1993 by Arjan Brussee, the co-designer of the 1994 game Jazz Jackrabbit; [4] Digital Infinity was founded by Arnout van der Kamp in 1995; [3] and Formula was founded by Martin de Ronde in 1998 and sold to Lost Boys (a ...
A trial of the council members took place on 10 June 1921 in Nowy Sącz, but the Polish court was lenient towards the Lemko activists and acquitted every defendant. [4] Following the annexation of the Lemko-Rusyn Republic and the lenient trial, the newly established Polish state ignored Lemkos and didn't interfere in the local political affairs.
Homeworld 2 uses a proprietary scripting language, known as SCAR (SCripting At Relic) in addition to others. The SCAR language was created for the express purpose of coding in Homeworld 2 and deals mainly with events in the single-player campaign (zooming out with the camera, creating enemy ships, moving the player to the next level, etc.).
Lost Kingdoms [a] is a 2002 action role-playing game developed by FromSoftware and published by Activision. The game was released in Japan in April, in North America in May, and in Europe in August. Lost Kingdoms is a card-based action role-playing game where battles are fought in real-time. A sequel, Lost Kingdoms II, was released in 2003.