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  2. Fix problems with Games on AOL.com - AOL Help

    help.aol.com/articles/troubleshooting-games-com...

    Temporarily disable your security application, such as your firewall or antivirus program, until you've successfully launched your game. Re-enable your security software immediately afterwards. Some antivirus or personal firewall applications incorrectly identify our games as viruses and disrupt or block the game.

  3. Curse LLC - Wikipedia

    en.wikipedia.org/wiki/Curse_LLC

    CurseForge is a service created by Curse that hosts user generated content such as plugins, add-ons and mods for video games. CurseForge hosts content for Minecraft: Java Edition, World of Warcraft, The Sims 4, StarCraft II, and Kerbal Space Program, among other games. It is currently owned and operated by Overwolf. CurseForge offers authors ...

  4. Lag (video games) - Wikipedia

    en.wikipedia.org/wiki/Lag_(video_games)

    For the cloud gaming experience to be acceptable, the round-trip lag of all elements of the cloud gaming system (the thin client, the Internet and/or LAN connection the game server, the game execution on the game server, the video and audio compression and decompression, and the display of the video on a display device) must be low enough that ...

  5. Category:Video games with time manipulation - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_with...

    These are video games which include the mechanic of time manipulation: slowing down (including "bullet time") or speeding up time, freezing time, or rewinding time to be used towards solving puzzles or completing the game. Games with slow motion sequences which the player cannot react while they are active, such as the Sniper Elite series ...

  6. List of commercial failures in video games - Wikipedia

    en.wikipedia.org/wiki/List_of_commercial...

    As a hit-driven business, the great majority of the video game industry's software releases have been commercial disappointments.In the early 21st century, industry commentators made these general estimates: 10% of published games generated 90% of revenue; [1] that around 3% of PC games and 15% of console games have global sales of more than 100,000 units per year, with even this level ...

  7. Source (game engine) - Wikipedia

    en.wikipedia.org/wiki/Source_(game_engine)

    When it came down to show Half-Life 2 for the first time at E3, it was part of our internal communication to refer to the "Source" engine vs. the "Goldsource" engine, and the name stuck. Source was developed part-by-part from this fork onwards, slowly replacing GoldSrc in Valve's internal projects [ 3 ] and, in part, explaining the reasons ...

  8. NaturalMotion - Wikipedia

    en.wikipedia.org/wiki/NaturalMotion

    In 2009, NaturalMotion released its first game, the iPhone title Backbreaker Football, which used Morpheme to simulate movement and tackles. [11] The game was a critical and commercial success, with a Quality Index score of 8.1/10 [12] and 5 million downloads. [13] The company created a new division, NaturalMotion Games, on 18 November 2010. [14]

  9. Slow motion - Wikipedia

    en.wikipedia.org/wiki/Slow_motion

    The second type of slow motion is achieved during post production. This is known as time-stretching or digital slow motion. This type of slow motion is achieved by inserting new frames in between frames that have actually been photographed. The effect is similar to overcranking as the actual motion occurs over a longer time.