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Let X be an affine space over a field k, and V be its associated vector space. An affine transformation is a bijection f from X onto itself that is an affine map; this means that a linear map g from V to V is well defined by the equation () = (); here, as usual, the subtraction of two points denotes the free vector from the second point to the first one, and "well-defined" means that ...
Affine transformation ... (digital image processing) Inverse scattering transform; ... Watershed transform (digital image processing)
Download as PDF; Printable version; In other projects ... Digital image processing is the use of a digital computer to ... These three affine transformations can be ...
Affine motion estimation is a technique used in computer vision and image processing to estimate the motion between two images or frames. It assumes that the motion can be modeled as an affine transformation (translation + rotation + zooming), which is a linear transformation followed by a translation.
Affine shape adaptation is a methodology for iteratively adapting the shape of the smoothing kernels in an affine group of smoothing kernels to the local image structure in neighbourhood region of a specific image point. Equivalently, affine shape adaptation can be accomplished by iteratively warping a local image patch with affine ...
Each identified cluster is then subject to a verification procedure in which a linear least squares solution is performed for the parameters of the affine transformation relating the model to the image. The affine transformation of a model point [x y] T to an image point [u v] T can be written as below
Image registration algorithms can also be classified according to the transformation models they use to relate the target image space to the reference image space. The first broad category of transformation models includes linear transformations, which include rotation, scaling, translation, and other affine transforms. [5]
A reflection about a line or plane that does not go through the origin is not a linear transformation — it is an affine transformation — as a 4×4 affine transformation matrix, it can be expressed as follows (assuming the normal is a unit vector): [′ ′ ′] = [] [] where = for some point on the plane, or equivalently, + + + =.