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Scalable Vector Graphics is a markup language for graphics proposed by the W3C [3] that can support rich graphics for web and mobile applications. While SVG is not a user interface language, it includes support for vector/raster graphics, animation, interaction with the DOM and CSS, embedded media, events and scriptability.
Visual Studio Code was first announced on April 29, 2015 by Microsoft at the 2015 Build conference. A preview build was released shortly thereafter. [13]On November 18, 2015, the project "Visual Studio Code — Open Source" (also known as "Code — OSS"), on which Visual Studio Code is based, was released under the open-source MIT License and made available on GitHub.
HTML syntax highlighting. Syntax highlighting is a feature of text editors that is used for programming, scripting, or markup languages, such as HTML.The feature displays text, especially source code, in different colours and fonts according to the category of terms. [1]
OpenSceneGraph is an open-source 3D graphics application programming interface (library or framework), [2] used by application developers in fields such as visual simulation, computer games, virtual reality, scientific visualization and modeling.
A simple custom block in the Snap! visual programming language, which is based on Scratch, calculating the sum of all numbers with values between a and b. In computing, a visual programming language (visual programming system, VPL, or, VPS), also known as diagrammatic programming, [1] [2] graphical programming or block coding, is a programming language that lets users create programs by ...
Specifically, it allows the compiler to keep data from shared header files, definitions and templates, so that it need not recreate them for each file. It is an instance of program optimization. The technique can be applied to an entire program or to some subset of source files; when applied to an entire program, it is also known as a unity ...
In software engineering, a unity build (also known as unified build or jumbo build) is a method used in C and C++ software development to speed up the compilation of projects by combining multiple translation units into a single one, usually achieved by using include directives to bundle multiple source files into one larger file.
Unicode input is method to add a specific Unicode character to a computer file; it is a common way to input characters not directly supported by a physical keyboard. Characters can be entered either by selecting them from a display, by typing a certain sequence of keys on a physical keyboard, or by drawing the symbol by hand on touch-sensitive ...