Search results
Results from the WOW.Com Content Network
LuaRocks allows installing Lua modules to standard Lua paths as well as to customized locations. For this reason, it is possible to use it to install extensions to any project that uses standard Lua modules, such as the Awesome window manager. Some projects, however, adopted LuaRocks as their recommended solution for managing extensions ...
This help-page, Help:Lua debugging, explains issues of writing Lua script and debugging the source code, to remove errors or improve performance. Because Lua is a "semi-compiled" interpreted language, it does not prescreen for all common syntax errors, nor detect misspelled variables, which are only found at runtime when seeing the " Script ...
ZeroBrane Studio is a lightweight open-source Lua IDE with code completion, syntax highlighting, code analyzer, live coding, and debugging support for Lua 5.1, Lua 5.2, Lua 5.3, Lua 5.4, LuaJIT, and other Lua engines.
Pages in category "Lua (programming language)-scripted video games" The following 180 pages are in this category, out of 180 total. This list may not reflect recent changes .
Neovim text editor offers Lua functionality as a replacement for Vimscript as a scripting language, both for plugin development and for user configuration. [18] NetBSD has a Lua driver that can create and control Lua states inside the kernel. This allows Lua to be used for packet filtering and creating device drivers. [19] [20] [21]
Help:Lua for beginners; Help:Lua debugging – about debugging Lua modules; Wikipedia:Lua style guide – standards to improve the readability of code through consistency; Module:Sandbox provides a pseudo-namespace for experimenting with Lua modules
The Chinese Study Bible (CSB) [11] is a study Bible edition adapted from the study notes found in the ESV Study Bible. [12] The CSB uses the Chinese Union Version with New Punctuation (CUVNP) for its Bible text. The CSB sold more than 6,500 copies on its first day of publication. [13]
The framework is cross-platform supporting the platforms Microsoft Windows, macOS, Linux, Android, and iOS. The API provided by the framework gives access to the video and sound functions of the host machine through the libraries SDL and OpenGL , or since version 0.10 also OpenGL ES 2 and 3. [ 3 ]