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  2. Blockland (video game) - Wikipedia

    en.wikipedia.org/wiki/Blockland_(video_game)

    Blockland is a sandbox game in which players build and play using Lego-like building blocks in singleplayer and multiplayer modes. [1] It was created by American developer Eric "Badspot" Hartman, using the Torque Game Engine, and was originally released as freeware on November 15, 2004.

  3. List of four-dimensional games - Wikipedia

    en.wikipedia.org/wiki/List_of_four-dimensional_games

    This is a list of four-dimensional games—specifically, ... [2] 4D Building Blocks: puzzle: Henryk Trappmann 2006 ? Java: parallel projection: Yes [3] 4D Games:

  4. Boom Blox - Wikipedia

    en.wikipedia.org/wiki/Boom_Blox

    Boom Blox is a 2008 puzzle video game by Electronic Arts for the Wii and N-Gage. [5] [6] It was developed by EA Los Angeles and directed by filmmaker Steven Spielberg.[7]The game presents a series of physics-based puzzles, the objective being either to keep structures made of blocks from being knocked down or to knock them over by various means, using the Wii Remote to throw, shoot, and grab ...

  5. Building blocks (toy) - Wikipedia

    en.wikipedia.org/wiki/Building_blocks_(toy)

    The building blocks are usually sold in building block sets with building instructions, less often as single-variety or mixed bulk. In addition to the main model of a set, building instructions for an alternative model ("B-model") are occasionally included, often advertised as such ("2-in-1", "3-in-1").

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  7. Tricky Towers - Wikipedia

    en.wikipedia.org/wiki/Tricky_Towers

    Tricky Towers is a physics-based tower building game puzzle video game that uses a form of the block-stacking problem as the central game mechanic. [2] It was released on digital distribution service Steam for Windows, OS X, and Linux, and for the PlayStation Plus service in August 2016, before being released on PlayStation 4 a month later.

  8. Build (game engine) - Wikipedia

    en.wikipedia.org/wiki/Build_(game_engine)

    Sectors are the building blocks of a level's layout, consisting of a two-dimensional polygonal outline when viewed from above, with the top and bottom faces of the sector given separate altitudes to create a three-dimensional space. [2] Hence, all walls are perfectly vertical—anything appearing otherwise is technically a sloped floor or ceiling.

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    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!