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It was considered the most realistic Formula 1 racing simulation up until that time. [42] In 1991, Namco released the arcade game Mitsubishi Driving Simulator, co-developed with Mitsubishi. It was a serious educational street driving simulator that used 3D polygon technology and a sit-down arcade cabinet to simulate realistic driving, including ...
VDrift is a cross-platform, free/open source driving simulation made with drift racing in mind. It is released under the GNU General Public License (GPL) v3. It is currently available for Linux , FreeBSD , Mac OS X and Microsoft Windows .
Social simulation game. Dating sim. Eroge; BishÅjo; Otome; Farm life sim; ... Drift 21/Drift CE ECC Games 505 Games: WIN, XSX/S, PS4, PS5, XBO 2021-06-10 Drift City ...
rFactor 2 is a computer racing simulator developed by Image Space Incorporated (taken over by Studio 397 in 2016) and released for Windows in 2013. Like its predecessor rFactor, rFactor2 is designed to be modified and used by professional racing teams for driver training and race car development.
BeamNG.drive is regarded as one of the most in-depth and realistic driving computer games, as the game focuses heavily on vehicle tunability and simulation, with one of the widest ranges of vehicle customisation options, from everything from individual coilover dampening to adding on roof racks.
Live for Speed (LFS) is a racing simulator developed by a three-person team comprising Scawen Roberts, Eric Bailey, and Victor van Vlaardingen with its latest release in 2024. The main focus is to provide a realistic racing experience for the online multiplayer game and to allow single player races against AI cars.
Dirt Rally 2.0 (stylised as DiRT Rally 2.0) is a racing simulation video game developed and published by Codemasters for PlayStation 4, Windows, and Xbox One. It was released on 26 February 2019. A version for Amazon Luna followed on 3 June 2021. It is a successor to the 2015 video game Dirt Rally and emphasises realistic driving physics.
The video also shows off night-time racing, drifting, all new helmet camera, plus real-time telemetry, what the developer calls the "most realistic" physics engine ever used in a commercial racing video game. [47] [48] The second developer diary was released on March 7, 2011, which showcased the game's Autolog customization feature. [49]
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