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  2. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Game content, including graphics, animation, sound, and physics, is authored in the 3D modeling and animation suite Blender [1] Blender Game Engine: C, C++: 2000 Python: Yes 2D, 3D Windows, Linux, macOS, Solaris: Yo Frankie!, Sintel The Game, ColorCube: GPL-2.0-or-later: 2D/3D game engine packaged in a 3D modelar with integrated Bullet physics ...

  3. Game engine - Wikipedia

    en.wikipedia.org/wiki/Game_engine

    Modern game engines are some of the most complex applications written, often featuring dozens of finely tuned systems interacting to ensure a precisely controlled user experience. The continued evolution of game engines has created a strong separation between rendering, scripting, artwork, and level design. It is now common, for example, for a ...

  4. Kid Dracula (1993 video game) - Wikipedia

    en.wikipedia.org/wiki/Kid_Dracula_(1993_video_game)

    This game is a sequel to the events of the original Kid Dracula. Galamoth (called Garamoth in the game) has returned and it is up to Kid Dracula to stop him once again. However, he seems to have forgotten most of his spells. Also, many of his minions have turned against him and joined Galamoth.

  5. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    Godot (/ ˈ ɡ ɒ d oʊ / GOD-oh) [a] is a cross-platform, free and open-source game engine released under the permissive MIT license.It was initially developed in Buenos Aires by Argentine software developers Juan Linietsky and Ariel Manzur [6] for several companies in Latin America prior to its public release in 2014. [7]

  6. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...

  7. List of Castlevania characters - Wikipedia

    en.wikipedia.org/wiki/List_of_Castlevania_characters

    Galamoth (大魔王ガラモス, Daimaō Garamosu) (aka Garamoth) is the Lord of Space. He is originally from the Kid Dracula series. Sometime in the distant future, Galamoth tried to take over the Dracula's Castle to become the new Demonlord, but was defeated by Kid Dracula (Kid Dracula Famicom/Mobile phones). He tried to retake the castle ...

  8. Grin (company) - Wikipedia

    en.wikipedia.org/wiki/Grin_(company)

    Grin began preproduction work on a Final Fantasy spin-off game, Fortress, in the second half of 2008 when Square Enix outsourced it to the Swedish developer. [2] The development team, based in Stockholm, began creating concept art, 3D models and a game engine, thinking of Fortress as a "game with an epic scale both in story and production ...

  9. id Tech - Wikipedia

    en.wikipedia.org/wiki/Id_Tech

    id Tech is a series of successive game engines designed and developed by id Software. Prior to the presentation of the id Tech 5-based game Rage in 2011, the engines lacked official designation and as such were simply referred to by the names of the games the engines had been developed for (i.e., Doom and Quake engines).