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In its first week of release, BioShock Infinite was the best-selling game on Steam's digital Top 10 PC Charts. [124] In the United States, BioShock Infinite was the top-selling console game for March 2013, with more than 878,000 units sold; these figures do not include digital sales such as through Steam. [125]
Levine has been a consultant and co-author of three books related to the BioShock franchise. These are BioShock: Rapture, BioShock Infinite: Mind in Revolt and The Art of BioShock Infinite. He himself did not work on the majority of Rapture and Mind in Revolt, but provided the intellectual property and quotes used by the authors in the books.
That's right, BioShock Infinite has a cheat code; I can't remember the last time I've used one of those. Read more on GameZone > Show comments. Advertisement. Advertisement. In Other News.
Unlike Infinite, players can carry more than two weapons at a time, although ammo is much scarcer, and not all weapons from Infinite return. [1] New additions include the Old Man Winter plasmid, which functions similarly to the Winter Blast plasmid in the original BioShock, and the Radar Range weapon, which fires energy that explodes enemies ...
BioShock is a retrofuturistic video game series created by Ken Levine, published by 2K and developed by several studios, including Irrational Games and 2K Marin.The BioShock games combine first-person shooter and role-playing elements, giving the player freedom for how to approach combat and other situations, and are considered part of the immersive sim genre.
Since the release of System Shock 2, Levine had been trying to pitch a sequel to publishers without success.Starting around 2002, Levine led a small development team at Irrational to create BioShock, a game with a similar narrative approach and free-form approach as System Shock 2, using idea of having the player navigate through three factions, drones that carried a desirable resource ...
BioShock is a 2007 first-person shooter game developed by 2K Boston (later Irrational Games) and 2K Australia, and published by 2K.The first game in the BioShock series, it was released for Microsoft Windows and Xbox 360 platforms in August 2007; a PlayStation 3 port by Irrational, 2K Marin, 2K Australia and Digital Extremes was released in October 2008.
Blind Squirrel Games, who previously worked with BioShock series developers Irrational Games on BioShock Infinite, [11] assisted series producer 2K Games with development of the remastered collection. 2K decided not to remaster the Windows edition of BioShock Infinite, which already met their graphical standards for the updated console editions when using its highest graphical settings. [10]