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These games are usually adventure or storytelling games whose ending or sometimes even entire story changes depending on the player's active, in the form of dialogue options, or passive choices, such as games with moral systems. Examples of choice-driven games that feature multiple endings: Life Is Strange, which includes two canon endings.
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The alternative endings are: the re-opening of the Xavier Institute in which Beast is now a professor; Logan coming back to Alberta, Canada, specifically the tavern seen in the first X-Men; and Rogue keeping her powers. Wallace and Gromit: The Curse of the Were-Rabbit had two different endings. One had Lady Totington marrying PC Mackintosh and ...
English. Read; Edit; View history; Tools. ... (fiction) (2 C, 15 P) ... DC Comics dimensions (12 C, 26 P, 2 F) F. Fiction with multiple endings (1 C, 28 P) I ...
A cliffhanger or cliffhanger ending, is a plot device in fiction which features a main character in a precarious or difficult dilemma or confronted with a shocking revelation at the end of an episode of serialized fiction. A cliffhanger is hoped to incentivize the audience to return to see how the characters resolve the dilemma.
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Spider and Web is a piece of interactive fiction written by Andrew Plotkin. Spider and Web begins innocuously enough: the player's character, an apparent tourist, has wandered into a blind alley. Upon trying to leave the alley, however, the character is confronted by a voice sneering that this is a lie and threatening dire consequences if the ...
Fiction writing is the process by which an author or creator produces a fictional work. Some elements of the writing process may be planned in advance, while others may come about spontaneously. Fiction writers use different writing styles and have distinct writers' voices when writing fictional stories. [38]