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  2. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    In 2008 a back-up with the source code of all Infocom's video games appeared from an anonymous Infocom source and was archived by the Internet Archive's Jason Scott. [ 264 ] [ 265 ] [ 266 ] On May 5, 2020, the Massachusetts Institute of Technology uploaded to GitHub the source code for 1977–1978 versions and 1977/1989 binaries of Zork . [ 267 ]

  3. Hang-On - Wikipedia

    en.wikipedia.org/wiki/Hang-On

    Yu Suzuki was the designer behind Hang-On.. Hang-On was the second game to be developed by Yu Suzuki, the first being 1984's Champion Boxing. [14] Development of Hang-On began with a project brought to him by a colleague who asked him to implement a torsion bar into an arcade game design—although the bar proved too difficult to implement in the final game design and springs were used instead.

  4. Vertically scrolling video game - Wikipedia

    en.wikipedia.org/.../Vertically_scrolling_video_game

    A vertically scrolling video game or vertical scroller is a video game in which the player views the field of play principally from a top-down perspective, while the background scrolls from the top of the screen to the bottom (or, less often, from the bottom to the top) to create the illusion that the player character is moving in the game world.

  5. Enduro Racer - Wikipedia

    en.wikipedia.org/wiki/Enduro_Racer

    The ZX Spectrum version of the game went to number 2 on the UK sales charts in August 1987, below BMX Simulator. [23] Enduro Racer later topped the UK budget sales chart in June 1988. [24] In January 1987, Clare Edgeley reviewed the arcade game in Computer and Video Games, praising it as "brilliant" and calling it a different game from Hang-On ...

  6. Hard Drivin' - Wikipedia

    en.wikipedia.org/wiki/Hard_Drivin'

    Hard Drivin ' is a sim racing arcade video game developed by Atari Games in 1989. [5] Players test drive a sports car on courses that emphasize stunts and speed. It features one of the first 3D polygon driving environments [6] via a simulator cabinet with a haptic vibrating steering wheel and a custom rendering architecture.

  7. Arcade video game - Wikipedia

    en.wikipedia.org/wiki/Arcade_video_game

    All arcade video games are coin-operated or accept other means of payment, housed in an arcade cabinet, and located in amusement arcades alongside other kinds of arcade games. Until the early 2000s, arcade video games were the largest [ 1 ] and most technologically advanced [ 2 ] [ 3 ] segment of the video game industry .

  8. Air Combat (arcade game) - Wikipedia

    en.wikipedia.org/wiki/Air_Combat_(arcade_game)

    The arcade game was released in 1993 for the polygon-powered Namco System 21 arcade hardware, and received praise for its 3D graphics and technological capabilities. [1] [2] The game was a commercial success at Japanese and American arcades in the 1990s, and inspired several later Namco games, including the arcade sequel Air Combat 22, the ...

  9. Side-scrolling video game - Wikipedia

    en.wikipedia.org/wiki/Side-scrolling_video_game

    A side-scrolling video game (alternatively side-scroller) is a video game viewed from a side-view camera angle where the screen follows the player as they move left or right. The jump from single-screen or flip-screen graphics to scrolling graphics during the golden age of arcade games was a pivotal leap in game design, comparable to the move ...