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A pair of gnolls – hyena-headed humanoids. In the Dungeons & Dragons fantasy role-playing game, the term monster refers to a variety of creatures, some adapted from folklore and legends and others invented specifically for the game.
The mimic first appeared for second edition Advanced Dungeons & Dragons in the second volume of the Monstrous Compendium series (1989). In this set, the creature is described as magically-created, and usually appears in the form of a treasure chest, although its natural color is a speckled grey that resembles granite.
The beholder is a fictional monster in the Dungeons & Dragons fantasy role-playing game.It is depicted as a floating orb of flesh with a large mouth, single central eye, and many smaller eyestalks on top with powerful magical abilities.
Volo's Guide to Monsters adds a variety of new playable races and expands on existing creatures in the Monster Manual in addition to adding new ones. [3] The book also contains marginalia by both Volothamp Geddarm and Elminster of Shadowdale.
A gelatinous cube looks like a transparent ooze of mindless, gelatinous matter in the shape of a cube.The cube's transparency coupled with a dimly-lit dungeon gives it the element of surprise to engulf unsuspecting beings, and only an alert adventurer will notice the cube.
Viktor Coble listed Xanthar's Guide To Everything as #8 on CBR's 2021 "D&D: 10 Best Supplemental Handbooks" list, stating that "unlike a lot of the other books in 5e, it is a lot more versatile. Not only does it have the feeling of a campaign plot hook, but it also offers a lot of new subclasses, spells, and tools for new ways to play and ...
Everything that we know is true about mind flayers in Fifth Edition can be found in the 5E Monster Manual and the "Mind Flayers: Scourge of Worlds" section of Volo's Guide to Monsters. The latter resource, in particular, picks up elements of mind flayer lore from earlier sourcebooks, including The Illithiad [from 2E] and Lords of Madness [from ...
While trolls can be found throughout folklores worldwide, the D&D troll has little in common with these. Instead it was inspired partly by Norse myth, and partly by a troll that appears in Poul Anderson's Three Hearts and Three Lions, [1] [2] [3] which is especially apparent in their ability to "regenerate" (their bodies to heal wounds extremely rapidly), and their weakness to fire.