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  2. Motocross Madness (1998 video game) - Wikipedia

    en.wikipedia.org/wiki/Motocross_Madness_(1998...

    The game is known for its realism, including terrain, audio, and "bone-chilling" motorcycle wrecks. If the player is in Stunt mode and goes out of bounds after climbing a large cliff, an "invisible slingshot" will cause the player and the bike fly across the map while a funny sound plays until both objects hit the ground. [ 4 ]

  3. List of racing video games - Wikipedia

    en.wikipedia.org/wiki/List_of_racing_video_games

    2009-10-08 2XL MX Offroad: 2012-01-22 2XL Racing: 2014-10-15 2XL Supercross: 2009-04-01 2XL TrophyLite Rally: 2010-06-10 2Xtreme: 989 Studios: Sony Computer Entertainment: PS1 1996-11-06 3D Deathchase: Micromega Timex ZX 1983 3D Pixel Racing: Vidia Microforum Games WiiWare, iOS 2011-07-14 3Xtreme: 989 Sports: Sony Computer Entertainment: PS1 ...

  4. Stunt Cycle - Wikipedia

    en.wikipedia.org/wiki/Stunt_Cycle

    Stunt Cycle is an arcade video game by Atari, Inc., originally released in 1976. [1] In the style of the Evel Knievel craze of the mid-1970s, the game allows the player to perform simulated motorcycle jumping stunts. The arcade cabinet is modeled like a real motorcycle handlebar, and the player twists the right side for acceleration.

  5. Superbike 2001 - Wikipedia

    en.wikipedia.org/wiki/Superbike_2001

    Superbike 2001 is a simulation game which aims to deliver a realistic motorcycle racing experience. [1] The user controls a motorcycle through races on various paved courses; it features tracks and motorcycles from the 2000 Superbike World Championship season. [1]

  6. Fonz (video game) - Wikipedia

    en.wikipedia.org/wiki/Fonz_(video_game)

    Arcade cabinet. Moto-Cross / Fonz is an early black-and-white motorbike racing game, most notable for introducing an early three-dimensional third-person perspective. Both versions of the game display a constantly changing forward-scrolling road and the player's bike in a third-person perspective where objects nearer to the player are larger than those nearer to the horizon, and the aim was to ...

  7. Full Throttle (1995 video game) - Wikipedia

    en.wikipedia.org/wiki/Full_Throttle_(1995_video...

    Full Throttle is a 1995 graphic adventure video game developed by LucasArts and designed by Tim Schafer.It was Schafer's first game as project lead and head writer and designer, after having worked on other LucasArts titles including The Secret of Monkey Island (1990), Monkey Island 2: LeChuck's Revenge (1991), and Day of the Tentacle (1993).

  8. Ride (video game) - Wikipedia

    en.wikipedia.org/wiki/Ride_(video_game)

    It features around 200 bikes from 15 different categories (as opposed to the four categories in the original game) with additional bike customization options. Tracks include Macau and Ulster. Ride 3 was released on November 30, 2018, for Xbox One, PS4 and Microsoft Windows. [11] The game features 230 bikes, from 1966 to current-day.

  9. Jet Moto (video game) - Wikipedia

    en.wikipedia.org/wiki/Jet_Moto_(video_game)

    The PC version also features 3Dfx hardware acceleration, which allows for higher resolution gameplay and visual enhancements such as reflective water. [9] Axiom Design created the user interface shell for the game, which has a comic book-inspired feel. [10] The music for Jet Moto was produced by Big Idea Music Productions. [4]

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