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  2. User experience design - Wikipedia

    en.wikipedia.org/wiki/User_Experience_Design

    User experience design (UX design, UXD, UED, or XD), upon which is the centralized requirements for "User Experience Design Research" (also known as UX Design Research), defines the experience a user would go through when interacting with a company, its services, and its products. [1]

  3. edX - Wikipedia

    en.wikipedia.org/wiki/EdX

    edX courses consist of weekly learning sequences. Each learning sequence is composed of short videos interspersed with interactive learning exercises, where students can immediately practice the concepts from the videos.

  4. Dev Bootcamp - Wikipedia

    en.wikipedia.org/wiki/Dev_Bootcamp

    [1] [2] It was designed to make graduates job-ready by the end of the program. [3] [4] Dev Bootcamp was headquartered in San Francisco, California, with additional locations Seattle, Chicago, New York City, Washington, D.C., San Diego, and Austin. [1] It was acquired by for-profit education company Kaplan, Inc in 2014. [5] Dev Bootcamp closed ...

  5. User-centered design - Wikipedia

    en.wikipedia.org/wiki/User-centered_design

    User-centered design (UCD) or user-driven development (UDD) is a framework of processes in which usability goals, user characteristics, environment, tasks and workflow of a product, service or process are given extensive attention at each stage of the design process.

  6. SwitchUp - Wikipedia

    en.wikipedia.org/wiki/SwitchUp

    SwitchUp is an online coding and computing programing platform. [1] Students use the website to research online and offline programming courses by reading alumni reviews, connecting with mentors in the forum, taking an online quiz, and reading industry studies. [2]

  7. Usability goals - Wikipedia

    en.wikipedia.org/wiki/Usability_goals

    The goals are defined either in a qualitative or a quantitative way. [5] Nonetheless, whatever their nature, they have to be operationally defined. The achievement of qualitative usability goals can be assessed through verbal protocols analysis. Then, the goal will be formulated in terms related to the coding scheme used for the analysis.

  8. SMART criteria - Wikipedia

    en.wikipedia.org/wiki/SMART_criteria

    S.M.A.R.T. (or SMART) is an acronym used as a mnemonic device to establish criteria for effective goal-setting and objective development. This framework is commonly applied in various fields, including project management, employee performance management, and personal development.

  9. Training and development - Wikipedia

    en.wikipedia.org/wiki/Training_and_development

    Training and development involves improving the effectiveness of organizations and the individuals and teams within them. [1] Training may be viewed as being related to immediate changes in effectiveness via organized instruction, while development is related to the progress of longer-term organizational and employee goals. While training and ...

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