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  2. Non-photorealistic rendering - Wikipedia

    en.wikipedia.org/wiki/Non-photorealistic_rendering

    Non-photorealistic rendering (NPR) is an area of computer graphics that focuses on enabling a wide variety of expressive styles for digital art, in contrast to traditional computer graphics, which focuses on photorealism. NPR is inspired by other artistic modes such as painting, drawing, technical illustration, and animated cartoons.

  3. Architectural rendering - Wikipedia

    en.wikipedia.org/wiki/Architectural_rendering

    Architectural rendering of the Canada Permanent Trust Building, Toronto, Canada. Architectural rendering, architectural illustration, or architectural visualization (often abbreviated to archviz or ArchViz) is the art of creating three-dimensional images or animations showing the attributes of a proposed architectural design.

  4. Rendering (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Rendering_(computer_graphics)

    Rendering is the process of generating a photorealistic or non-photorealistic image from input data such as 3D models. The word "rendering" (in one of its senses) originally meant the task performed by an artist when depicting a real or imaginary thing (the finished artwork is also called a "rendering").

  5. Render - Wikipedia

    en.wikipedia.org/wiki/Render

    Rendering (computer graphics), generating an image from a model by means of computer programs; Architectural rendering, creating two-dimensional images or animations showing the attributes of a proposed architectural design; Artistic rendering, creating, shading, and texturing of an image; Typesetting, composition of text for visual display

  6. 3D rendering - Wikipedia

    en.wikipedia.org/wiki/3D_rendering

    Rendering may take from fractions of a second to days for a single image/frame. ... This is the basic method employed in digital media and artistic works. Techniques ...

  7. Physically based rendering - Wikipedia

    en.wikipedia.org/wiki/Physically_based_rendering

    Physically based rendering (PBR) is a computer graphics approach that seeks to render images in a way that models the lights and surfaces with optics in the real world. It is often referred to as "Physically Based Lighting" or "Physically Based Shading".

  8. Cel shading - Wikipedia

    en.wikipedia.org/wiki/Cel_shading

    Cel shading or toon shading is a type of non-photorealistic rendering designed to make 3D computer graphics appear to be flat by using less shading color instead of a shade gradient or tints and shades. A cel shader is often used to mimic the style of a comic book or cartoon and/or give the render a characteristic paper-like texture. [1]

  9. Computer graphics - Wikipedia

    en.wikipedia.org/wiki/Computer_graphics

    The term "rendering" may be by analogy with an "artist's rendering" of a scene. Although the technical details of rendering methods vary, the general challenges to overcome in producing a 2D image from a 3D representation stored in a scene file are outlined as the graphics pipeline along a rendering device, such as a GPU. A GPU is a device able ...