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  2. Gamepad - Wikipedia

    en.wikipedia.org/wiki/Gamepad

    Shoulder buttons ("bumpers") and triggers on an Xbox 360 controller. Some common additions to the standard pad include shoulder buttons (also called "bumpers") and triggers placed along the edges of the pad (shoulder buttons are usually digital, i.e. merely on/off; while triggers are usually analog); centrally placed start, select, and home buttons [clarification needed], and an internal motor ...

  3. Xbox 360 technical problems - Wikipedia

    en.wikipedia.org/wiki/Xbox_360_technical_problems

    Warning signs may include freeze-ups, graphical problems in the middle of gameplay, such as checkerboard or pinstripe patterns on the screen, and sound errors; mostly consisting of extremely loud noises that can’t be affected by the volume control, the console only responding when the power button is pressed to turn it off. [10]

  4. Game controller - Wikipedia

    en.wikipedia.org/wiki/Game_controller

    A game controller, gaming controller, or simply controller, is an input device or input/output device used with video games or entertainment systems to provide input to a video game. Input devices that have been classified as game controllers include keyboards , mice , gamepads , and joysticks , as well as special purpose devices, such as ...

  5. List of game controllers - Wikipedia

    en.wikipedia.org/wiki/List_of_game_controllers

    Input: 6-axis rubber ball, 10 buttons, D-pad. 3D Pad: Sega Saturn: Connectivity: Sega Saturn controller port Input: 7 digital buttons, 1 analog stick, 2 analog triggers, 1 toggle switch, D-pad: July 5, 1996 Dual Analog Controller: PlayStation: Connectivity: PlayStation controller port Input: 10 digital buttons, 2 clickable analog sticks, 1 ...

  6. Scene It? Lights, Camera, Action - Wikipedia

    en.wikipedia.org/wiki/Scene_It?_Lights,_Camera...

    Xbox 360 Big Button Pads with the infrared receiver. The game can be played with an Xbox 360 controller, but comes bundled with four special wireless controllers called Big Button Pads which resemble game show buzzers. Each controller has one large "buzzer" button at the top, the A, B, X, and Y buttons arranged vertically, and an Xbox Guide button.

  7. Xbox 360 controller - Wikipedia

    en.wikipedia.org/wiki/Xbox_360_controller

    The Xbox 360 controller has the same basic familiar button layout as the Controller S except that a few of the auxiliary buttons have been moved. The "back" and "start" buttons have been moved to a more central position on the face of the controller, and the "white" and "black" buttons have been removed and replaced with two new bumpers that are positioned over the analog triggers on the back ...

  8. TurboGrafx-16 - Wikipedia

    en.wikipedia.org/wiki/TurboGrafx-16

    The Avenue Pad 6 was released in 1993 in conjunction with the PC Engine port of Street Fighter II: Champion Edition, adding four action buttons numbered "III" through "VI"; unlike the three-button pad, these buttons did not duplicate existing buttons, and instead added new functionalities in compatible titles. Another six-button controller, the ...

  9. Troubleshooting - Wikipedia

    en.wikipedia.org/wiki/Troubleshooting

    Troubleshooting is a form of problem solving, often applied to repair failed products or processes on a machine or a system. It is a logical, systematic search for the source of a problem in order to solve it, and make the product or process operational again. Troubleshooting is needed to identify the symptoms.