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Wood affected by woodworm. Signs of woodworm usually consist of holes in the wooden item, with live infestations showing powder (faeces), known as frass, around the holes.. The size of the holes varies, but they are typically 1 to 1.5 millimetres (5 ⁄ 128 to 1 ⁄ 16 in) in diameter for the most common household species, although they can be much larger in the case of the house longhorn beet
Plague Inc. is a real-time strategy simulation game developed and published by Ndemic Creations. The game was inspired by the 2011 film Contagion and the 2008 browser game Pandemic 2. [1] The player creates and evolves a pathogen to annihilate the human population with a deadly pandemic.
SimLife: The Genetic Playground is a video game produced by Maxis in 1992. [1] The concept of the game is to simulate an ecosystem; players may modify the genetics of the plants and animals that inhabit the virtual world. The point of this game is to experiment and create a self-sustaining ecosystem.
The game received mixed reviews, with the DS version getting slightly better reviews. For the Wii version, IGN gave the game a 6.6/10 rating, saying that it was a passable effort to emulate Wii Sports, praising the marble and stickers system to upgrade abilities along with its presentation, but criticizing the game for its lack of a mini-game as fun or addictive as the Wii Sports ones were. [4]
Forty Forty (also known as 123 Home, Forty Forty In, Mob Mob, Mob and other names) is a children's game combining elements of the games "It" and Hide and seek. One player is "on", or "It", and they must capture the other players by 'spying' them rather than by tagging as there is no physical contact with another player.
Prof. David Baker, a protein research scientist at the University of Washington, founded the Foldit project.Seth Cooper was the lead game designer. Before starting the project, Baker and his laboratory coworkers relied on another research project named Rosetta [5] to predict the native structures of various proteins using special computer protein structure prediction algorithms.
In computer games, the term refers to programs that use artificial intelligence rather than human players, [12] for example some fighting and real-time strategy games can be put into zero-player mode where multiple AIs can play against each other. Humans may have a challenge in designing the AI and giving it sufficient skill to play the game ...
Passion Play is a live action role-playing game created by Bill Bridges and Bill Maxwell and first published by Holistic Design in 1999. [1] Passion Play is based on the 1996 table top role-playing game Fading Suns .