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Wargame: European Escalation is a real-time tactics video game developed by Eugen Systems and published by Focus Home Interactive, released on February 23, 2012.It is set in Europe during the Cold War, most specifically in the years 1975–85 with alternate history scenarios portraying open war between NATO and the Warsaw Pact.
In 2003, Decision Games acquired the license to the game, revised and streamlined the rules, and republished it in Strategy & Tactics #220 as Group of Soviet Forces Germany. [2] In 2018, Compass Games acquired the license for the game and reimplemented it as Brezhnev's War: NATO vs. the Warsaw Pact in Germany, 1980, hypothesizing an invasion of ...
It combines elements of economics, politics, and military strategy. The map for the game was illustrated by the artist Paul Niemeyer. [1] There are seven major playable nations in the game: France, Great Britain, Russia, Austria, Prussia, Spain, and the Ottoman Empire. During the game, countries are given time relative to their historical ...
special-operations forces strategic formations and units of the armed forces, whose role is to conduct sabotage, reconnaissance, subversive and other special operations on the territory of foreign countries. In wartime they may also be assigned tasks such as intelligence-gathering, the seizure or destruction of key installations, the conduct of ...
In the late 1960s, Avalon Hill dominated the board wargame market, producing on average, one game per year with well-produced but expensive components. At the newly founded wargame publisher Poultroon Press (later Simulations Publications Inc.), Jim Dunnigan and his design team decided to go in the opposite direction, marketing a number of very cheaply made "test games" to prove that producing ...
Specnaz: Project Wolf is a 2006 first person shooter developed by Slovak studio Byte Software for Microsoft Windows and published by GMX media on June 30, 2006. [1] The player controls a team of Russian Spetsnaz as they try to retrieve a stolen nuclear weapon.
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The interactive exhibit brings the army’s popular computer game, America’s Army: Special Forces (Overmatch), [1] to a life-size, networked environment to provide visitors with an experience of soldiering. [2] Using computers, LAN based scenarios, motion simulators, and videos, the VAE is a display of technological invention. [2]