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This was largely a response to the tepid sales of Assassin's Creed Syndicate, and the troubled launch of Assassin's Creed Unity, which was plagued with technical issues when it was released in 2014. Announced at E3 2017 , Origins was released on October 27, 2017, for PlayStation 4 , Windows , and Xbox One , and for Stadia on December 15, 2020.
For Assassin's Creed Unity there has been a similar upgrade, advanced control mechanics with physically based rendering (PBR) being the stand-out addition, enabling materials, objects and surfaces to look and react more realistically to lighting, shading and shadowing. Furthermore, the global illumination system is now more realistic with the ...
Ubisoft Connect (formerly Ubisoft Game Launcher and later Uplay) is a digital distribution, digital rights management, multiplayer and communications service developed by Massive Entertainment to provide an experience similar to the achievements/trophies offered by various other game companies.
Assassin's Creed Origins logo. Assassin's Creed Origins is a soft reboot of the franchise, and was released in October 2017 for the PlayStation 4, Xbox One and Windows, [47] and in December 2020 for the Stadia. The game introduces a new protagonist in the modern-day, Layla Hassan, and explores the origins of the Assassin Brotherhood and their ...
Steam is a digital distribution service and storefront developed by Valve.It was launched as a software client in September 2003 to provide game updates automatically for Valve's games and expanded to distributing third-party titles in late 2005.
Snowdrop (also known as Ubisoft Snowdrop) is a proprietary game engine created by Massive Entertainment and Ubisoft for use on Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, Nintendo Switch, Stadia, and Luna.
Assassin's Creed Freedom Cry: 2014 Ubisoft Quebec: Ubisoft: Assassin's Creed Mirage: 2023 Ubisoft Bordeaux: Ubisoft: Assassin's Creed Odyssey: 2018 Ubisoft Quebec: Ubisoft: Assassin's Creed Origins: 2017 Ubisoft Montreal: Ubisoft: Assassin's Creed: Revelations: 2011 Ubisoft Montreal: Ubisoft: Assassin's Creed Rogue: 2015 Ubisoft Sofia: Ubisoft ...
Ubisoft Anvil, formerly named Scimitar, is a proprietary game engine developed wholly within Ubisoft Montreal in 2007 for the development of the first Assassin's Creed game and has since been expanded and used for most Assassin's Creed titles and other Ubisoft games, including Ghost Recon Wildlands, Ghost Recon Breakpoint and For Honor. [155]