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  2. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  3. Girls' video games - Wikipedia

    en.wikipedia.org/wiki/Girls'_video_games

    A notable developer of girls' games was Purple Moon, founded in 1995, which made a series of "coming-of-age games" featuring the teenager Rockett Movado. [1] Its products were part of the so-called "purple games" segment of girls' games, which based its games on market research into the preferences and tastes of young girls. Because these ...

  4. Girls' toys and games - Wikipedia

    en.wikipedia.org/wiki/Girls'_toys_and_games

    Games and toys, or types of play, in many cultures are gender (and age) neutral, but some are given a gender role (masculine or feminine).Games given a gender role are exclusive or segregationist, and a game labelled as such is often considered by both children and adults as appropriate for boys or girls but not both.

  5. List of children's games - Wikipedia

    en.wikipedia.org/wiki/List_of_children's_games

    A child playing tag.. This is a list of games that are played by children.Traditional children's games do not include commercial products such as board games but do include games which require props such as hopscotch or marbles (toys go in List of toys unless the toys are used in multiple games or the single game played is named after the toy; thus "jump rope" is a game, while "Jacob's ladder ...

  6. Fireboy and Watergirl - Wikipedia

    en.wikipedia.org/wiki/Fireboy_and_Watergirl

    The first game in the series, Fireboy and Watergirl in the Forest Temple, was released in November 2009 on the software platform Adobe Flash and hosted on the online web portal Cool Math Games as the games' target demographic were people aged 10-15 years old.

  7. Purple Moon - Wikipedia

    en.wikipedia.org/wiki/Purple_Moon

    Purple Moon was an American developer of girls' video games based in Mountain View, California. Its games were targeted at girls between the ages of 8 and 14. The company was founded by Brenda Laurel and others, and supported by Interval Research. [5] They debuted their first two games, Rockett's New School and Secret Paths in the Forest, in 1997

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