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Street Fighter V [a] is a 2016 fighting game developed by Capcom, Dimps and Taito and published by Capcom for PlayStation 4 and Windows. [3] The major follow-up to Street Fighter IV (2008) as part of Capcom's Street Fighter series, it was developed using the Unreal Engine 4 engine and was a console-exclusive on Sony's platform.
Street Fighter Anniversary Collection is a bundle of two Street Fighter games: Hyper Street Fighter II, and Street Fighter III: 3rd Strike. It was released in 2004 for the PlayStation 2 and Xbox . Both versions are nearly identical, but the latter version offered online competitive play.
Character roster of Ultra Street Fighter IV The main titles of the Street Fighter fighting game series have introduced a varied cast of 87 characters from the main series, and 34 from several spin-offs, for a total of 121 playable characters who originate from 24 countries, each with his or her unique fighting style. This is a list of playable characters and non-playable opponents from the ...
First appearing in Street Fighter Alpha 3 (1998) as a wrestler trying to make a name for herself, Mika was designed by Akira "Akiman" Yasuda with the help of artist Daigo Ikeno. The character has since appeared in comics related to the Street Fighter franchise and other titles by Capcom.
Toshiaki Mori (森 気楼, Mori Toshiaki, born December 14, 1962), best known under the pen name of Shinkiro (森気楼, Shinkirō), is a Japanese illustrator and conceptual artist who used to work for SNK and is currently employed by Capcom.
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Street Fighter X Tekken [b] (pronounced "Street Fighter Cross Tekken") is a 2012 crossover fighting video game published by Capcom, who developed with Dimps, for the PlayStation 3, Xbox 360, PlayStation Vita, and with QLOC for Windows.
Kinu Nishimura (Japanese: 西村 キヌ, Hepburn: Nishimura Kinu) is a Japanese video game and anime concept artist and illustrator. Currently freelance, she is best known for her character design and promotional art for Capcom's fighting games during the 1990s.