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Character race is a descriptor used to describe the various sapient species and beings that make up the setting in modern fantasy and science fiction.In many tabletop role-playing games and video games, players may choose to be one of these creatures when creating their player character (PC) or encounter them as a non-player character (NPC).
Name Game Notes Boo Baldur's Gate: Minsc's animal companion in the Baldur's Gate series of games. Chip Virtua Hamster: Player character from cancelled Sega 32X title that travels through a series of tubes via a skateboard and rocket pack. [3] Jogurt [Note 3] Shining Force: Small hamster-like creature who wears a large metal helmet.
Giant, metallic skinned, and horned people whose name comes from their religious text, the Qun. Rito: The Legend of Zelda: A race of bird-like humans distantly related to the Zoras. In order to fly, Rito must obtain and consume a scale from a sky dragon as a rite of passage. Ronso: Final Fantasy X: A species of blue furred, lion-like humanoids.
Video game Knuckles' Chaotix: An anthropomorphic chameleon who is a ninja warrior. Flick: Video game Animal Crossing: New Horizons: An anthropromorphic, red chameleon. He buys the player's bugs, makes bug model commissions, and runs a season bug catching tourney. Gaspar Le'Gecko: Animation Brandy and Mr. Whiskers: A gecko. Geico Gecko: Television
Other games procedurally generate other aspects of gameplay, such as the weapons in Borderlands which have randomized stats and configurations. [3] This is a list of video games that use procedural generation as a core aspect of gameplay. Games that use procedural generation solely during development as part of asset creation are not included.
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A pet simulator (sometimes called virtual pets or digital pets [1]) is a video game that focuses on the care, raising, breeding or exhibition of simulated animals. These games are software implementations of digital pets. Such games are described as a sub-class of life simulation game.
Evolution: The Game of Intelligent Life is a life simulation and real-time strategy computer game that allows players to experience, guide, and control evolution from an isometric view on either historical earth or on randomly generated worlds while racing against computer opponents to reach the top of the evolution chain, and gradually evolving the player's animals to reach the "grand goal of ...