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  2. Banjo-Kazooie: Nuts & Bolts - Wikipedia

    en.wikipedia.org/wiki/Banjo-Kazooie:_Nuts_&_Bolts

    Banjo-Kazooie: Nuts & Bolts is a 2008 platform game developed by Rare and published by Microsoft Game Studios for the Xbox 360.Set eight years after Banjo-Tooie (2000), Nuts & Bolts follows the bear-and-bird duo Banjo and Kazooie as they compete with the witch Gruntilda for ownership of their home.

  3. Banjo-Kazooie - Wikipedia

    en.wikipedia.org/wiki/Banjo-Kazooie

    Banjo-Kazooie: Grunty's Revenge was met with mixed reviews, as was the follow-up spinoff title Banjo-Pilot. Banjo-Kazooie would not receive a well-received title until the release of Banjo-Kazooie: Nuts & Bolts for the Xbox 360 in 2008, eight years after the last console game.

  4. Banjo & Kazooie - Wikipedia

    en.wikipedia.org/wiki/Banjo_&_Kazooie

    [38] Ravi Sinha of GamingBolt listed Banjo & Kazooie's designs in Banjo Kazooie: Nuts and Bolts at fourth in their "Worst Video Game Character Design" list, stating that "If you played Banjo Kazooie and their intermittent sequel, the dynamic duo came across as cute but not overbearingly so. Kazooie's biting wit and Banjo's friendly nature felt ...

  5. Gregg Mayles - Wikipedia

    en.wikipedia.org/wiki/Gregg_Mayles

    In 2006, Mayles decided to go back to his roots, and started a new Banjo-Kazooie project with a new feature: car building. It was announced at X06, and was titled Banjo-Kazooie: Nuts & Bolts. [4] The game was released in 2008. After Nuts & Bolts, Mayles did work on the Xbox 360 version of Sonic & Sega All-Stars Racing and on Kinect Sports.

  6. List of video games developed by Rare - Wikipedia

    en.wikipedia.org/wiki/List_of_video_games...

    The company is best known for its platform games, which include the Donkey Kong Country series and the Banjo-Kazooie series, and for its Nintendo 64 first-person shooters GoldenEye 007 and Perfect Dark. This list includes games produced by Rare after its formation.

  7. Rare (company) - Wikipedia

    en.wikipedia.org/wiki/Rare_(company)

    The protagonist was then replaced by a bear known as Banjo, and Rare expanded the role of Kazooie the bird. The two characters were inspired by characters from Disney films and Rare hoped that they could appeal to a younger audience. [21] Banjo-Kazooie was released in June 1998 to critical acclaim. A sequel, Banjo-Tooie, was released in 2000. [1]

  8. Steve Burke (composer) - Wikipedia

    en.wikipedia.org/wiki/Steve_Burke_(composer)

    Aside from soundtracks, Burke also made sound effects for Perfect Dark Zero, Conker: Live and Reloaded and Banjo-Kazooie: Nuts and Bolts. He also had done additional voice acting for all games above. [citation needed] In August 2009, Burke left Rare. [2] In November 2010, Burke created all sound and music for Xbox Live Avatars.

  9. Category:Banjo-Kazooie - Wikipedia

    en.wikipedia.org/wiki/Category:Banjo-Kazooie

    This page was last edited on 4 November 2023, at 07:38 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.

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