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  2. Polling (computer science) - Wikipedia

    en.wikipedia.org/wiki/Polling_(computer_science)

    A poll message is a control-acknowledgment message.. In a multidrop line arrangement (a central computer and different terminals in which the terminals share a single communication line to and from the computer), the system uses a master/slave polling arrangement whereby the central computer sends message (called polling message) to a specific terminal on the outgoing line.

  3. Busy waiting - Wikipedia

    en.wikipedia.org/wiki/Busy_waiting

    In computer science and software engineering, busy-waiting, busy-looping or spinning is a technique in which a process repeatedly checks to see if a condition is true, such as whether keyboard input or a lock is available. Spinning can also be used to generate an arbitrary time delay, a technique that was necessary on systems that lacked a ...

  4. Push technology - Wikipedia

    en.wikipedia.org/wiki/Push_technology

    For example, BOSH is a popular, long-lived HTTP technique used as a long-polling alternative to a continuous TCP connection when such a connection is difficult or impossible to employ directly (e.g., in a web browser); [16] it is also an underlying technology in the XMPP, which Apple uses for its iCloud push support.

  5. Browse Speed & Security Utilities - AOL

    www.aol.com/products/utilities

    Get the tools you need to help boost internet speed, send email safely and security from any device, find lost computer files and folders and monitor your credit.

  6. Launch status check - Wikipedia

    en.wikipedia.org/wiki/Launch_status_check

    STS-115 Atlantis long countdown to launch (launch status check at 3:03) (video private as of 4/7/24) Space Shuttle STS-114 Launch Final Poll ; Go For Launch Part 1 of 2 (2 examples launch director's poll) (video private as of 2/23/24) Go For Launch Part 2 of 2 (example final readiness poll) (video private as of 2/23/24)

  7. Clock rate - Wikipedia

    en.wikipedia.org/wiki/Clock_rate

    The first fully mechanical digital computer, the Z1, operated at 1 Hz (cycle per second) clock frequency and the first electromechanical general purpose computer, the Z3, operated at a frequency of about 5–10 Hz. The first electronic general purpose computer, the ENIAC, used a 100 kHz clock in its cycling unit. As each instruction took 20 ...

  8. Asynchronous I/O - Wikipedia

    en.wikipedia.org/wiki/Asynchronous_I/O

    Because the desired transfer speeds were faster even than could tolerate the minimum four-operation per-datum loop (bit-test, conditional-branch-to-self, fetch, and store), the hardware would often be built with automatic wait state generation on the I/O device, pushing the data ready poll out of software and onto the processor's fetch or store ...

  9. List of interface bit rates - Wikipedia

    en.wikipedia.org/wiki/List_of_interface_bit_rates

    This is a list of interface bit rates, is a measure of information transfer rates, or digital bandwidth capacity, at which digital interfaces in a computer or network can communicate over various kinds of buses and channels. The distinction can be arbitrary between a computer bus, often closer in space, and larger telecommunications networks.