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Pronounced "A-star". A graph traversal and pathfinding algorithm which is used in many fields of computer science due to its completeness, optimality, and optimal efficiency. abductive logic programming (ALP) A high-level knowledge-representation framework that can be used to solve problems declaratively based on abductive reasoning. It extends normal logic programming by allowing some ...
In machine learning, a neural network (also artificial neural network or neural net, abbreviated ANN or NN) is a model inspired by the structure and function of biological neural networks in animal brains. [1] [2] An ANN consists of connected units or nodes called artificial neurons, which loosely model the neurons in the brain. Artificial ...
Artificial neural networks have been used on a variety of tasks, including computer vision, speech recognition, machine translation, social network filtering, playing board and video games and medical diagnosis. Deep learning consists of multiple hidden layers in an artificial neural network. This approach tries to model the way the human brain ...
The new generative models introduced during this period allowed for large neural networks to be trained using unsupervised learning or semi-supervised learning, rather than the supervised learning typical of discriminative models. Unsupervised learning removed the need for humans to manually label data, allowing for larger networks to be ...
Artificial neural networks (ANNs) are models created using machine learning to perform a number of tasks.Their creation was inspired by biological neural circuitry. [1] [a] While some of the computational implementations ANNs relate to earlier discoveries in mathematics, the first implementation of ANNs was by psychologist Frank Rosenblatt, who developed the perceptron. [1]
When the activation function is non-linear, then a two-layer neural network can be proven to be a universal function approximator. [6] This is known as the Universal Approximation Theorem . The identity activation function does not satisfy this property.
Early focuses included purposeful behaviour, [8] neural networks, heterarchy, information theory, and self-organising systems. [9] As cybernetics developed, it became broader in scope to include work in design, family therapy, management and organisation, pedagogy, sociology , the creative arts and the counterculture.
Some artificial neural networks are adaptive systems and are used for example to model populations and environments, which constantly change. Neural networks can be hardware- (neurons are represented by physical components) or software-based (computer models), and can use a variety of topologies and learning algorithms.