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After the second world war he established the Computing Machine Laboratory at the University of Manchester where he created the project that built the world's first stored-program computer, the Manchester Baby. 1962 Nygaard, Kristen: With Ole-Johan Dahl, invented the proto-object oriented language SIMULA. 1642 Pascal, Blaise
John von Neumann (/ v ɒ n ˈ n ɔɪ m ən / von NOY-mən; Hungarian: Neumann János Lajos [ˈnɒjmɒn ˈjaːnoʃ ˈlɒjoʃ]; December 28, 1903 – February 8, 1957) was a Hungarian and American mathematician, physicist, computer scientist and engineer.
Mikhail Botvinnik – World Chess Champion, computer scientist, electrical engineer, pioneered early expert system AI and computer chess; Jonathan Bowen – Z notation, formal methods; Stephen R. Bourne – Bourne shell, portable ALGOL 68C compiler; Harry Bouwman (born 1953) – Dutch Information systems researcher, professor at Åbo Akademi ...
The Games Machine, a vastly powerful computer that plays a major role in A. E. van Vogt's The World of Null-A (serialized in Astounding Science Fiction in 1945) The Brain , a supercomputer with a childish, human-like personality appearing in the short story " Escape! " by Isaac Asimov (1945)
MARK E. DEAN (born March 2, 1957) [1] is an American inventor and computer engineer. He developed the ISA bus with his partner Dennis Moeller, and he led a design team for making a one-gigahertz computer processor chip. [2] He holds three of nine PC patents for being the co-creator of the IBM personal computer released in 1981. [3]
Prof. Joseph Weizenbaum, computer critic Kevin Warwick, cyborg scientist, implant self-experimenter; Niklaus Wirth, developed Pascal; Peter J. Weinberger, co-developer of the AWK language
Leonard Adleman – co-created RSA algorithm (being the A in that name), coined the term computer virus; Alfred Aho – co-created AWK (being the A in that name), and main author of famous Compilers: Principles, Techniques, and Tools (Dragon book) Andrei Alexandrescu – author, expert on languages C++, D
A quiz is a form of mind sport in which people attempt to answer questions correctly on one or several topics. Quizzes can be used as a brief assessment in education and similar fields to measure growth in knowledge, abilities, and skills, or simply as a hobby .