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  2. Video game programming - Wikipedia

    en.wikipedia.org/wiki/Video_game_programming

    Game programming, a subset of game development, is the software development of video games.Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio programming, and input.

  3. Artificial intelligence in video games - Wikipedia

    en.wikipedia.org/wiki/Artificial_intelligence_in...

    Game playing was an area of research in AI from its inception. One of the first examples of AI is the computerized game of Nim made in 1951 and published in 1952. Despite being advanced technology in the year it was made, 20 years before Pong, the game took the form of a relatively small box and was able to regularly win games even against highly skilled players of the game. [1]

  4. A beginner’s guide to AI: The difference between human and ...

    www.aol.com/news/beginner-guide-ai-difference...

    The guide contains articles on (in order published) neural networks, computer vision, natural language processing, algorithms, artificial general intelligence, and the difference between video ...

  5. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    Video game design is the process of designing the rules and content of video games in the pre-production stage [1] and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design.

  6. Generative artificial intelligence - Wikipedia

    en.wikipedia.org/wiki/Generative_artificial...

    Training an AI model exclusively on the output of another AI model produces a lower-quality model. Repeating this process, where each new model is trained on the previous model's output, leads to progressive degradation and eventually results in a " model collapse " after multiple iterations. [ 186 ]

  7. Machine learning in video games - Wikipedia

    en.wikipedia.org/.../Machine_learning_in_video_games

    Chess is a turn-based strategy game that is considered a difficult AI problem due to the computational complexity of its board space. Similar strategy games are often solved with some form of a Minimax Tree Search. These types of AI agents have been known to beat professional human players, such as the historic 1997 Deep Blue versus Garry ...

  8. Elements of AI - Wikipedia

    en.wikipedia.org/wiki/Elements_of_AI

    Elements of AI is a massive open online course (MOOC) teaching the basics of artificial intelligence. [1] The course, originally launched in 2018, is designed and organized by the University of Helsinki and learning technology company MinnaLearn . [ 2 ]

  9. At AI’s core is big data, which data scientists, engineers, and other experts use to build complex algorithms that can take in new information to improve their performance and accuracy.

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