enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Refresh rate - Wikipedia

    en.wikipedia.org/wiki/Refresh_rate

    Higher refresh rates result in greater image stability, for example 72 Hz non-stereo is 144 Hz stereo, and 90 Hz non-stereo is 180 Hz stereo. Most low-end computer graphics cards and monitors cannot handle these high refresh rates, especially at higher resolutions.

  3. Variable refresh rate - Wikipedia

    en.wikipedia.org/wiki/Variable_refresh_rate

    On displays with a fixed refresh rate, a frame can only be shown on the screen at specific intervals, evenly spaced apart. If a new frame is not ready when that interval arrives, then the old frame is held on screen until the next interval (stutter) or a mixture of the old frame and the completed part of the new frame is shown ().

  4. Comparison of CRT, LCD, plasma, and OLED displays - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_CRT,_LCD...

    Perceptible on lower refresh rates (60 fps and below) [22] Depends; in 2013 most LCDs used PWM to dim the backlight [23] However, since then many flicker free LCD computer monitors were introduced. [24] Does not normally occur due to a high refresh rate higher than FPS [25] Does not normally occur at 100% brightness level.

  5. Why is my computer so slow? - AOL

    www.aol.com/products/blog/why-is-my-computer-so-slow

    Why is my computer running slow? Several factors may cause a computer to run slow. Consider the age of your computer; older computers may struggle to run newer, resource-intensive software.

  6. Flicker (screen) - Wikipedia

    en.wikipedia.org/wiki/Flicker_(screen)

    A refresh rate of 60 Hz on most screens will produce a visible "flickering" effect. Most people find that refresh rates of 70–90 Hz and above enable flicker-free viewing on CRTs. Use of refresh rates above 120 Hz is uncommon, as they provide little noticeable flicker reduction and limit available resolution.

  7. List of computer display standards - Wikipedia

    en.wikipedia.org/wiki/List_of_computer_display...

    Over the course of the early-to-mid-1990s, "SVGA" became a quasi-standard term in PC games, typically referring to a 640×480 resolution using 256 colours (8 bpp) at 60 Hz refresh rate. Many other higher and lower modes were standardized in the VESA BIOS Extensions , leading to the establishment of "SVGA" and "VESA" as catch-all terms ...

  8. Frame rate - Wikipedia

    en.wikipedia.org/wiki/Frame_rate

    In these contexts, frame rate may be used interchangeably with frame frequency and refresh rate, which are expressed in hertz. Additionally, in the context of computer graphics performance, FPS is the rate at which a system, particularly a GPU , is able to generate frames, and refresh rate is the frequency at which a display shows completed ...

  9. Digital Visual Interface - Wikipedia

    en.wikipedia.org/wiki/Digital_Visual_Interface

    Single link maximum gross bit rate (including 8b/10b overhead): 4.95 Gbit/s Net bit rate (subtracting 8b/10b overhead): 3.96 Gbit/s; Dual link bit rates are twice that of single link at an identical clock frequency. Gross bit rate (Including 8b/10b overhead) at a 165 MHz clock: 9.90 Gbit/s. Net bit rate (subtracting 8b/10b overhead): 7.92 Gbit/s